this week's Rolling for Initiative column looks at last weekend's International TableTop Day
The blog for news, events, releases and commentary from Castle Perilous Games & Books. located in downtown Carbondale IL. New posts every Monday and Wednesday.
Showing posts with label TableTop Day. Show all posts
Showing posts with label TableTop Day. Show all posts
Tuesday, May 1, 2018
Thursday, April 26, 2018
Busy Weekend
We will have quite a busy weekend at the store. Friday night starts off the draft weekend for Dominaria at 6 p.m. We will have 2 more drafts on Saturday at 4 p.m. and Sunday at 1 p.m. Prepay for all 3 for $40 or $15 each. We will also host a modern tournament at 6 p.m. Friday night. Pokemon also gets some love with the pre-release for Forbidden Light at 5 p.m. Friday.
Saturday is International TableTop day and we will host board and card games all day. See the store website calendar or Facebook page for more info. Saturday is also the Sneak Peek for the new Yu Gi Oh set, Flames of Destruction. You can participate in the Sneak Peek starting at 10 a.m. Saturday for $20 or in the tournament at noon.
We will have a game of the Legendary Deck Building game at 4 p.m. Saturday and Munchkin at 7 p.m. In addition, there will be demos of the new Deckbuilding game Dobbers from 11 a.m. to 4 p.m.
See you this weekend.
Saturday is International TableTop day and we will host board and card games all day. See the store website calendar or Facebook page for more info. Saturday is also the Sneak Peek for the new Yu Gi Oh set, Flames of Destruction. You can participate in the Sneak Peek starting at 10 a.m. Saturday for $20 or in the tournament at noon.
We will have a game of the Legendary Deck Building game at 4 p.m. Saturday and Munchkin at 7 p.m. In addition, there will be demos of the new Deckbuilding game Dobbers from 11 a.m. to 4 p.m.
See you this weekend.
Labels:
Legendary,
Magic,
Munchkin,
TableTop Day,
Yu Gi Oh
Monday, May 2, 2016
Monday, June 8, 2015
More on Selling Promo Items
Other promotional items are iffy. I have not seen any directives from Steve
Jackson Games or Atlas Games regarding promos from them and stores were selling
the promos from TableTop Day before the event even ended but the stores had
paid for those promos and had not entered into any agreement with TableTop or
Geek & Sundry.
In general, if the promos are part of an organized program and promoted by the supplier for the purpose of driving customers into the store, there are probably restrictions on selling them, otherwise likely not.
In general, if the promos are part of an organized program and promoted by the supplier for the purpose of driving customers into the store, there are probably restrictions on selling them, otherwise likely not.
Labels:
Atlas Games,
promos,
promotion,
Steve Jackson Games,
Tabletop,
TableTop Day
Monday, May 11, 2015
TableTop Day vs. FCBD vs. FRPGD
Had a reader ask,after reading my post about FCBD and FRPGD, about the differences between those two and TableTop Day from a retailer's viewpoint so, here are five major differences between the three:
1. Promos/giveaways. All three days feature event specific giveaways for customers. In the case of Free RPG Day and Free Comic Book Day, the event focuses on the giveaways. In order to participate, retailers must buy the promo items. There is no such requirement for TableTop Day, which focuses more on playing games, with the promotional items as an afterthought. As one of the requirements for participating, retailers agree to give away at least one free item per customer, while quantities last, to anyone who asks. Retailers may limit the number given or attach requirements to receiving additional books but must agree to give out at least one.
2. Registration. Stores may register as an official TableTop Day venue free of charge. There is no fee to appear on the website. In order to appear as an official FCBD or FRPGD venue, stores must both register and purchase a specific quantity of promos.
3. Events. Most stores run events tied into FCBD or FRPGD but the main draw is the free items, with the events creating more excitement about the day. With TableTop Day, the events stores run are the focus and a number of stores this year opted to run events as a sanctioned venue without any of the official promos, which is perfectly fine.
4. Costs. Retailers receive none of the official promotional items for free. For TableTop Day and FRPGD, stores may buy kits containing a given number of promotional items. They may purchase multiple kits but get the same items in each kit. For FCBD, retailers much purchase a specific number of books from the Gold Sponsors, typically 25 of each. After meeting that minimum, stores may increase their purchase of Gold Sponsor books and purchase as many or as few books from the other sponsors as they choose. A minimal purchase for any of the three Days runs between $50 and $100 but stores can spend hundreds or even $1000s.
5. Quantities. As indicated in #4, stores can, after meeting the minimum, purchase any amount of FCBD books. For TableTop Day and FRPGD, stores can only purchase kits, each containing a specific number of promotional items. The only way to increase the number of promotional items to give away is to purchase multiple kits, resulting in the store receiving. promotional items for products it does not carry
1. Promos/giveaways. All three days feature event specific giveaways for customers. In the case of Free RPG Day and Free Comic Book Day, the event focuses on the giveaways. In order to participate, retailers must buy the promo items. There is no such requirement for TableTop Day, which focuses more on playing games, with the promotional items as an afterthought. As one of the requirements for participating, retailers agree to give away at least one free item per customer, while quantities last, to anyone who asks. Retailers may limit the number given or attach requirements to receiving additional books but must agree to give out at least one.
2. Registration. Stores may register as an official TableTop Day venue free of charge. There is no fee to appear on the website. In order to appear as an official FCBD or FRPGD venue, stores must both register and purchase a specific quantity of promos.
3. Events. Most stores run events tied into FCBD or FRPGD but the main draw is the free items, with the events creating more excitement about the day. With TableTop Day, the events stores run are the focus and a number of stores this year opted to run events as a sanctioned venue without any of the official promos, which is perfectly fine.
4. Costs. Retailers receive none of the official promotional items for free. For TableTop Day and FRPGD, stores may buy kits containing a given number of promotional items. They may purchase multiple kits but get the same items in each kit. For FCBD, retailers much purchase a specific number of books from the Gold Sponsors, typically 25 of each. After meeting that minimum, stores may increase their purchase of Gold Sponsor books and purchase as many or as few books from the other sponsors as they choose. A minimal purchase for any of the three Days runs between $50 and $100 but stores can spend hundreds or even $1000s.
5. Quantities. As indicated in #4, stores can, after meeting the minimum, purchase any amount of FCBD books. For TableTop Day and FRPGD, stores can only purchase kits, each containing a specific number of promotional items. The only way to increase the number of promotional items to give away is to purchase multiple kits, resulting in the store receiving. promotional items for products it does not carry
Monday, April 27, 2015
Bounceback Experiment
Following up our bouceback coupon promotional strategy from
International TableTop Day, wherin we gave players in various games over the
day a coupon good for $1 off a game featured on the TableTop series on the
following weekend, the idea being that customers will return the following
weekend or “bounceback” to use the coupon. Given the number of coupons we gave
out, I would have considered 5-10 of them turned in a successful application of
the strategy. Unfortunately, we received a grand total of 1 (one). Ah, well, there is always Free RPG Day (You
do know about Free RPG Day, right?).
Labels:
Free RPG Day,
promotion,
TableTop Day
Monday, April 13, 2015
6 Takeaways on TableTop Day
International TableTop Day has wound down at the store to a
game of Castle Panic, some Magic players and a charity game of Cards Against
Humanity (No, not charity for the players. Each player had to donate 5 cans of
food for the local food pantry for a seat at the table) going on in the back,
so now seems like a good time for some quick reflections on today’s event. So the
following six items in no particular order:
1)
I’m tired, and so is my staff. We have spent
somewhere in the neighborhood of 48 hours over the past month putting this
event together and hosting it. We wanted to make sure that the players (whether
or not they bought anything) had as good a time as we could present to them.
That takes quite a bit of planning, more so than we brought to the two previous
TableTop Day events.
2)
It was worth it and yet it wasn’t. We really did
put in more planning and work on this event that we did the previous two
TableTop Days and sales compared to a typical April Saturday showed it, with
today’s sales up a healthy 40% above what I would expect. However, comparing
today’s sales to last year’s TableTop Day sales, we had a statistically insignificant
increase. So more work on the event, much more community outreach (4 media
mentions the week prior to TTD) for the same amount of sales.
3)
We won’t know the full results for at least
another week. All players received bounceback coupons, giving them a buck off a
TableTop featured game or a game from our used section, for each game they
played. These are good only next weekend so I want to track how many people
come in to redeem them. I expect to see about 5 to 10 redeemed so would be ecstatic
to get 10 to 20 back (typically coupons like this have very low redemption
rates but I wanted to make sure that every player left with something with the
store’s name on it.
4)
The TTD kit kinda worked. Unlike some stores, we
had no promo hounds coming to the store specifically to get some of the promos,
especially the Felicia Day Dead of Winter character pack, which as I write this
sells for $30-$45 on line but I did have a couple of customers/players say that
they chose to come to our store rather than play at one of the other local
stores because they knew we had made the effort to get the promos. However, as
I mentioned in a previous column, if a company wants to put a promo in the kit,
they need to produce enough of them so that we can give them out to a
reasonable number of players. Fantasy Flight Games, Steve Jackson Games and Looney
Labs did good including 8-14 promos, Plaid Hat Games, Days of Wonder and Crash
Games did not, only including 2 promo items. I know a lot of stores who passed on the kit and, unless there are changes, more will likely pass next year.
5)
Timing. The Perfection Fallacy came into play
again. We received our kit on Thursday and I heard of some stores not receiving
theirs til Friday, not nearly enough time to generate excitement in the store
by showing off the promos to customers. Receiving them a week before the event
and the poster 2-4 weeks would have allowed better use of those items TTD by
stores.
6)
The Evolution Pack. North Star Games included a
pack of items for their Evolution board game but with no explanation regarding
how to distribute them. Was everything to go to one player or was the pack
designed to get broken up and distributed to several players? I can figure out
what to do with a single card but not with a collection of items like this.
Overall, I am happy with the results. Customers had fun and
we had significantly higher sales. Already thinking about next year’s event and
I hope the nice folks at TableTop are too.
Thursday, April 9, 2015
TableTop Day: The Poster
International TableTop Day is this Saturday and we have events scheduled for all day. But I don't wanna talk about that. Instead, I want to talk about the poster that Geek & Sundry created for the event and that just arrived in our kit (that arrived today). You can see the poster I am referring to here.
Back from looking at it? You probably didn't see anything wrong with it but then most of the people reading this probably don't run stores. The problem is at the bottom where it tells people to look for an "event near you" and gives the TableTop Day url. The problem: if you got the poster, that means you got the kit, which means you plan to run TableTop Day events. So why do I want to put up a poster telling people to go to the website to look for an event when we are hosting events in the very place where you saw the poster.
You see, retailers, once we have you in the store, want you there as long as possible. Many stores don't have clocks so you cannot tell how long you have been there and we certainly don't want a sign up telling you to elsewhere for an event that we will host at the store.
Oh, well, a paper cutter fixed the problem really quick.
Back from looking at it? You probably didn't see anything wrong with it but then most of the people reading this probably don't run stores. The problem is at the bottom where it tells people to look for an "event near you" and gives the TableTop Day url. The problem: if you got the poster, that means you got the kit, which means you plan to run TableTop Day events. So why do I want to put up a poster telling people to go to the website to look for an event when we are hosting events in the very place where you saw the poster.
You see, retailers, once we have you in the store, want you there as long as possible. Many stores don't have clocks so you cannot tell how long you have been there and we certainly don't want a sign up telling you to elsewhere for an event that we will host at the store.
Oh, well, a paper cutter fixed the problem really quick.
Labels:
gaming business,
gaming commentary,
retailing,
TableTop Day
Monday, March 2, 2015
Promoting TableTop Day
Guess what just showed up in my email inbox this week? If you guessed solicitations for the promo
packs for International Table Top Day over a month ahead of the event date, you
would be right. In case you missed the blurb in ICV2 last week, this year’s
International Table Top Day is scheduled for April 11 and we already know the contents
of the kits way in advance.
As has happened with the previous two kits, there are
problems with this one but not of Geek & Sundry, TableTop or PSI’s (the
company coordinating the assembly of the kits) making. Instead, we apparently
get to blame the manufacturers of the games getting promoted. Manufacturers we
are looking at two major problems here:
11)
Your game
was not on TableTop in season 1, 2 or 3 but I am getting promo items or a copy
of you game in the kit, which by the way I do not receive for free. I get to
shell out perfectly good Jacksons and Washingtons to pay for this kit
and I get promo items for such things as Reverse Charades, Killer Bunnies and the Quest for the Magic
Carrot, Roll for It, Cash n Guns, Dead
Man’s Draw, and Where Art Thou Romeo. If I purchase the smaller of the two promotional
packs offered, with an MSRP of $250, depending on which distributor I place an
order with, I will pay approximately $1.60 to $1.75 per promo item. If I order
the more expensive kit, at $600 MSRP, the cost per promo item breaks down to
$3.15 to $4 per item. Granted, stores do
get full copies of some games, such as Dead of Winter, Council of Verona and
Geek Out (in the more expensive kit) which did appear on TableTop and which do
help justify the cost, but I am also getting copies of Clubs, Dark Seas and
Dead Man’s Draw, which have not appeared on the series. Still, I am not
particularly enthused about paying to get promotional items that I do not want
and cannot use but that pales in
comparison to
22)
I don’t get enough of a promo item to give one
away to everyone who plays in a demo of the game. I can understand getting one
of the Munchkin hoodies and one of the Krosmaster promo figures (no, not on
that one I can’t. They have enough promo figures floating around that I could
get two or more), but the rest of the promo items are cards. There is no reason
that I should get 1 Roll for It Promo Owlbear promo card or 1 Three Cheers for
Master promo card. Granted I don’t publish cards but from everything I hear
from publishers, they are cheap. Cheap enough that I should get more than one
in the box. Everyone who plays a demo of
your game that day should walk away with a promo item, not just one
person. Steve Jackson Games, Looney Labs
and Fantasy Flight Games did it right, including enough items so that everyone
who plays should get something. A number of the promo items are listed as “1
pack”. Is that one pack to give to one person or a pack to break up and
distribute to players? I don’t know and the solicitation doesn’t tell me.
I have already heard from a number of retailers who plan to
register as a location for International TableTop Day but who plan to skip the
kits altogether, contacting distributors and publishers directly to get promo
items to give away. Hopefully, next year
publishers will take a cue from events like Free Comic Book Day or Free RPG Day.
If you want me to spend money promoting your product, give me enough support in
the kit to justify the effort to promote your product. Otherwise, I will pick
the product I want to promote and contact those manufacturers for help.
Labels:
events,
Krosmaster Arena,
Looney Labs,
Munchkin,
Steve Jackson Games,
Tabletop,
TableTop Day
Sunday, April 6, 2014
How to Improve International TableTop Day 2015
2014’s TableTop Day is winding down in the store as I write
this. We have a few diehards playing one more game of Ticket to Ride in the
back but everyone else has packed up and
left, allowing me to ruminate on the event.
For us, overall , it worked. Sales today were roughly 75%
above those of a typical Saturday. Really hard to argue with figures like that.
We had customers in playing (and buying) games from 10 a.m. until close. Kudos
to Wil Wheaton, Felicia Day, the crew at Geek & Sundry, and especially
Boyan Radakovich, who busted his tukas to pull this year’s (and last year’s)
event together. I doubt a second TableTop Day would have come together without
Radakovich, so a round of applause to him.
We received a greater variety of promo materials than we did
last year: posters, bag stuffers, and shelf talkers. All laid out very nicely. Obviously some
money had gone into their production.
Some very nice giveaways too, including the Wil Wheaton 7
Wonders leader card, promo Loonacy cards, promo Roll for It Express games, as
well as a reprise of last year’s Munchkin bookmarks and Gloom promo packs. Some
headscratchers too, such as promo Killer Bunnies cards and some cards for which
no game was indicated. This leads into item #1 of What Did Not Work:
1—No Packing List. We ordered the Premium Merchandise
Bundle, solicited as having the following in it: 3x Big Geeky Smash Up Box, 1x Smash Up +
Smash Up: Awesome 9000, 1x Krosmaster Arena, 10X Wil Wheaton 7 Wonders Leader
Card, 1x Rise of Augustus, The Builders, Koryo, 1X Loonacy + exclusive promo
cards, 1x Space Sheep, 1x Golbins Drool, Faeries Rule + Puzzle Set, 5x Gloom
TableTop Expansion, 6x Roll For It Express with 6 dice, 3x Fictionaire:
Naturals, 4x Origins Game Fair Golden Tickets, 8x Tokaido Felicia Traveler, 2x
Castles of Burgandy promo set, 1x Munchkin Deluxe + Guild Promo Card. Most of
this arrived, some is missing and we received items not on the above list.
Including a packing list would have made it much simpler to know what we should
have received and what arrived extra.
2-Timing. Someone decided the bundles should arrive on April
4, the day before TableTop Day. Remember all those really nice promotional
items I mentioned three paragraphs back? Most went directly into the recycling
bin. We received 8 large TTD posters, 7 went into recycling, 1 went in the
front door approximately 18 hours before the event started. I can only assume
that someone, worried that stores would sell the promo items, decided to delay
shipping as long as feasible. Bad idea. I know at least one store that had UPS
delays and will not receive the TTD kit until sometime this week. Stores also
did not get any information about the Premium bundle until the last day of the
GAMA Trade Show, much later than we should have.
3-Mis/lack of communications. I originally ordered the
standard TTD bundle and to the Premium, dropping the standard bundle after my
sales rep told me the Premium bundle contained all the items in the standard.
It didn’t, so the store wound up short all of the items Wil Wheaton showed in a
TTD promo. Incidentally, Wheaton’s promo left the impression that all attendees
at TTD would get a 7 Wonders leader card, Love Letter game and KrosMaster Arena
Dual Pack, when stores only received a limited quantity of each item. ‘Quantities
Limited’ needed to get mentioned prominently
and it didn’t. Also, TableTop announced several times that it would livestream
its Los Angeles event. Wanting to stream the event in the store, I sent several
tweets to find out where to find the livestream. No response, so we ran
episodes of TableTop instead, which players enjoyed just as much.
There were a few other things, such as the GAMA Golden
Tickets included in the bundle with no explanation regarding their purpose (I
learned alter that some stores had a complimentary pass to Origins included,
ours did not) and the extremely limited quantity of the bag stuffers received.
If they had arrived earlier, we would have been out in less than fifteen
minutes, but those are fairly minor. If the three things above are improved by
next year, I will be quite happy.
Labels:
business,
gaming business,
gaming commentary,
Tabletop,
TableTop Day
Subscribe to:
Comments (Atom)