Saturday, September 26, 2020

Commander Legends Spoilers

 WOTC has released 15 cards from the new Commander Legends set, which is currently scheduled for a release of Nov. 6. Our preorder price currently is $149.99 per draft booster box

Friday, September 25, 2020

Teenage Mutant Ninja Turtles and Other Strangeness

 Remember the Teenage Mutant Ninja Turtles from your youth? The Teenage Mutant Ninja Turtles and Other Strangeness RPG released in 1985, two years before the cartoon and toys swept the nation. Palladium Books was the first company to recognize the potential impact of the Turtles and was the first company to ever license the rights to them

Thursday, September 24, 2020

SuperHero Movies Rescheduled

 A number of superhero based movies, both Marvel and DC have been rescheduled, some until December of 2021

  • Black Widow from November 6, 2020 to May 7, 2021
  • Eternals from February 12, 2021 to November 5
  • Shang-Chi from May 7 to July 9, 2021
  • The King’s Man from February 26, 2021 to February 12
  • Death on the Nile from October 23 to December 18
  • Empty Man from December 4 to October 23
  • West Side Story from December 18, 2020 to December 10, 2021
  • Wonder Woman 84 from December 18, 2020 to December 10, 2021

Wednesday, September 23, 2020

Buy 2 Get 1 Free

 Now through Oct 18, buy two of these Asmodee games and get a third from the list of equal or lesser value free






Small World

Ticket to Ride

Mille Bornes

Arkham Horror 3rd Edition

Rory's Story Cubes (Box)


7 Wonders New Edition

Spot It! Classic (Box)

Dead of Winter

Cosmic Encounter

Tuesday, September 22, 2020

A Short History of Marketing


I figure now is a good time for a refresher look at the history of marketing, which is, if you make, distribute or sell a game, an activity in which you engage. Marketing itself, when you look at it as the process by which a good or service moves from the producer to the consumer, dates back to ancient times with much exploration due to seeking new trade routes or access to products. Columbus’ voyages, for example, were undertaken to find a shorter, and therefore less costly route, from Europe to southeast Asia. Printed and clay seals used  to consistently identify the producer of such products as wine and olive oil were used in Mesopotamia  as early as the 4th century BCE while archaeologists have found marks in Pompeii indicating  Umbricius Scauras branded his own fish sauce as early as 35 CE However the term “marketing”  first applied to buying and selling products during the 16th century CE while the use of the term in its modern sense first appeared in Harper’s Magazine in 1884.

Marketing can be divided into three general areas or eras:  production, selling and consumer and, much like the development of study of marketing, all took place within the past century

During the production era which ran from time immemorial until about the 1930s, the focus was on production. Consumers did not have much choice, nor for that matter did producers. If you wanted to make a product, you were pretty much limited to what you had on hand. Similarly, if a customer wanted to buy something, they were generally limited to a very small or no selection.  The production era can be summed up in Henry Ford’s famous phrase “You can have any color you want, as long as it’s black,” which Ford famously said in 1909. The customer had very little choice or say in what they wanted and had to take what was available

Over time the next few decades, more producers entered the market (rather like the gaming industry over the past decade) and the focus shifted from customers having to select and purchase from the products that producers have available to a more active “selling era” in which producers, instead of merely making products available to consumers, actively started selling their products to them. Although advertising and other forms of promotion existed before this period, their use quadrupled with the advent of the selling era, as producers competed with each other to get their products with no consideration as to how well the product met the consumers’ needs. The focus was on mass marketing and selling as much product as possible to as wide a group of consumers as possible.

Currently we are in the marketing or consumer era where the focus has shifted to the consumer. Marketing firms segment and target the consumer, analyzing their wants and needs in order to make products to satisfy said wants and needs. Markets are generally much smaller than in the selling era so less of a given product will sell but the producer has a much more satisfied consumer who will likely return to purchase from them again.  TCGs are a great example of products produced with a marketing focus as each TCG alters its positioning slightly, so that there is not a huge cross over between Magic and Pokemon and Yu Gi Oh and Force of Will players Yes, there are some players who will play several different types of TCGs but the overwhelming number stick with their preferred game and are happy with it. That’s the power of good marketing.

Monday, September 21, 2020

Magic Cards

 Just bought about $2000 worth of Magic cards. Staple cards for Standard and Modern formats. Almost all of them are in the binders now so check them out the next time you are in.

Sunday, September 20, 2020

Good Cheap Gift Games


. For these, you want a game that provides a lot of fun without melting down your pocketbook. Here are some suggestions:

1.       Love Letter from AEG. This is Castle Perilous Games & Books Selected Stocking Stuffer of the Season for several reasons.  First, Love Letter is a lot of fun, plays quickly and offers quite a bit of replay value, especially with the number of variants that AEG has released.  In addition, it boasts a great price point at $9.99 for the basic game and only $10.99 for the Batman, Hobbit and Adventure Time variants. There’s even a Letters to Santa version if you want to get really thematic. Add in that the game is attractively packaged in both boxed and clamshell versions and you have a great stocking stuffer.

2.       Timeline from Asmodee. Gnome Games picked this one as its Stocking Stuffer of 2015 for the same reasons Castle Perilous Games & Books chose Love Letter (In fact, Gnome Games selected Love Letter as its Stocking Stuffer for 2013).  Timeline comes packaged in an attractive tin that fits neatly into a stocking, has an equally attractive $14.99 price point and offers plenty of replayability. Add in the fact that it actually teaches a bit of history and you have an all-around great choice.

3.       Fluxx from Looney Labs.  At $16 to $20, Fluxx is a bit more expensive than the first two options but still comparatively cheap and comes in a wide variety of variations. You can buy Nature Fluxx, Stoner Fluxx, Star Fluxx, Cthulhu Fluxx, Pirate Fluxx, Batman Fluxx or even, should your tastes run that way, just plain Fluxx. The number of Fluxx games make it relatively easy to find a version that would appeal to anyone on your Secret Santa or gift exchange list. In addition, since the rules change with every game, even with every hand, Fluxx, whatever version you buy, offers immense replayability.

4.       Happy Birthday from North Star Games.  Though Happy Birthday doesn’t have the name recognition of North Star Games’ other games such as Evolution and Wits and Wagers,  or even the other games on this list, it is an enjoyable game in its own right, which is one of the reasons it makes the list. Also, surprisingly given the size of North Star Games’ other products, Happy Birthday comes in a compact 3’ x3’ box with a nice heft to it, perfect for tucking into a stocking. Add in the extremely reasonable $12.99 price point and that fact that Happy Birthday is a game that younger children especially like to play, the age range is 6 and up and the game can handle up to 8 players, making it good for family get togethers and you have one more great stocking stuffer.