Wednesday, March 30, 2011

Godzilla

Coming in May

Product Image

TYV09013

Godzilla Kaiju Wars Board Game

$69.99 SRP

Created by veteran game designer Richard H. Berg, this game features four of cinema's most popular monsters (Rodan, Gigan, Ghidorah, and Godzilla) in an all-out battle royale. The monsters will brawl over a variety of terrain, all while destroying buildings and dealing with bombs, traps, and (of course) the military. The highly detailed miniature figures stand 2-3/8” inches high and the game also includes 90 stackable plastic tiles, which players can use to construct hundreds of different cityscapes that form the settings for the monster battles that are at the core of this board game simulation of the classic Japanese monster movies.

Berg’s card-based gameplay allows players to create highly cinematic battles and scales to varying levels of complexity. Players can sit down for a quick one-on-one brawl between monsters, or choose a different victory condition for a deeper, more strategic game. Thanks to game-changing events and relentless military pressure, any outcome is possible.

Tuesday, March 29, 2011

Magic for Pathfinder

May 4th Street Date

PZO1117

PF: Ultimate Magic

$39.99 SRP

Unlock the magical mysteries of the Pathfinder RPG with this exhaustive guide to the art of magic, an invaluable resource for players and Game Masters alike!

This comprehensive 256-page hardcover reference unveils the magical secrets of the Pathfinder rules like never before. Tons of new tricks and techniques for every spellcasting class in the game fill the book, ranging from arcane secrets uncovered by studious wizards to dazzling ki-tricks performed by canny monks to new mutagens for alchemists, new oracle mysteries, specialized channel energy options for clerics, and more.

Ultimate Magic also introduces the latest Pathfinder RPG base class: the magus. Combining arcane spells with practiced martial skill, the magus incorporates elements of the warrior and wizard to walk a path balanced between two deadly efficient extremes. All this plus more than 100 new spells for all spellcasting classes, an innovative new “words of power” spellcasting system, a complete system for 1-on-1 spell duels, and more.

Ultimate Magic includes:

  • New player character options for all 14 spellcasting Pathfinder RPG base classes, including alchemist discoveries and bombs, specific bard performances, specialized uses for channel energy, expanded druid domains and rules for vermin companions, new inquisitor archetypes, ki tricks, alternative oracle curses and revelations, new sorcerer bloodlines, additional summoner eidolon abilities and eidolon templates, new witch hexes and patrons, wizardly arcane discoveries, and more!
  • The Magus, a brand-new 20-level base class that mixes wizardry with martial skill
  • Extensive overviews of new and existing magic subsystems such as condition-based magic, cooperative casting, magical organizations, unpredictable primal magic, counterspelling, binding outsiders, crafting golems, etc.
  • Lots of new familiars
  • Premade spellbooks suitable for use at all levels of play
  • Tons of new feats specifically designed for magic-using characters
  • Brand new “words of power” alternative magic system
  • More than 100 brand new spells!
  • …and much, much more!

Monday, March 28, 2011

New Products Coming

For those of you who would like to see the new products shown off at the recent GAMA Trade Show, here are links to a nice round up of them:

page 1
Products page 2
Group 3
Group 4
Group 5
Group 6

Tuesday, March 22, 2011

Borders Owes Game Companies

According to this, Borders owes several game companies in excess of $100,000, including Hasbro, WizKids, Flying Frog, and Pressman.

Monday, March 21, 2011

Grey Knights Coming

April Street Dates

Codex: Grey Knights

Grey Knight Terminators

GAW57-01-60

40K: Grey Knights Codex

$29.00 SRP

April 1st Street Date

GAW57-07

40K: Grey Knight Terminators

$50.00 SRP

April 1st Street Date

The Grey Knights are the most mysterious of all the Imperium's many organizations. Few outside the upper echelons of the Inquisition hold any knowledge of the Chapter's founding, and even these most trusted of men are denied the full truth. For ten thousand years the Grey Knights have stood between the Imperium and the Daemons of the Warp. An incorruptible army of genetically engineered warriors, they are armed and armored with the finest wargear Mankind can supply, for no others in the Emperor's service have so dire a task as they.

This 96-page Warhammer 40,000 Codex contains all the rules you need to field a Grey Knights army, as well as detailed background information, unit descriptions, accompanying artwork and miniatures showcase.

You will need a copy of the Warhammer 40,000 rulebook to use the contents of this book.

The Grey Knights are the most mysterious of all the Imperium's many organizations. The most advanced psychosurgery and bioengineering is used to condition them into the mightiest warriors in the galaxy, immune to fear and sights that would destroy the sanity of lesser mortals. The Grey Knights are the unflinching hammer with which the Ordo Malleus smites the forces of Chaos.

Grey Knight Terminators are ranked amongst the elite of the elite, as far above other Space Marines as the Space Marines are above the common run of humanity. Equipped with a wide variety of close combat and ranged weapons, the Grey Knight Terminators are teleported into the thick of battle, where they can catch their foes unawares and set about the task of exterminating them swiftly and efficiently.

Grey Knight Paladins are the boldest, most noble warriors in the Grey Knights Chapter. To rise to such an esteemed rank requires many years of training followed by eight quests, which will see the aspirant fight the most vicious daemonic foes with little more than his sword and his faith. Upon the completion of his quests, the new Paladin will be bound to protect one of the Chapter's Grand Masters, taking to the field of battle wherever the fighting is thickest.

This multi-part plastic boxed set contains 153 components, which you can assemble as a Grey Knight Terminator Squad or a Grey Knight Paladin Squad. There are enough parts to make five Grey Knights with Nemesis force swords and the option to build one of them as a Justicar. There are also unit upgrades including Nemesis falchions, Nemesis force halberds, a Nemesis Daemon hammer, a Nemesis warding stave, a Brotherhood Banner, Apothecary upgrades, a psycannon, a psilencer and an incinerator.

Grey Knights

Grey Knight Nemesis Dreadknight

GAW57-08

40K: Grey Knights

$33.00 SRP

April 1st Street Date

GAW57-09

40K: Grey Knights Nemesis Dreadknight

$53.75 SRP

April 1st Street Date

The Grey Knights are the most mysterious of all the Imperium's many organizations. The most advanced psychosurgery and bioengineering is used to condition them into the mightiest warriors in the galaxy, immune to fear and sights that would destroy the sanity of lesser mortals. The Grey Knights are the unflinching hammer with which the Ordo Malleus smites the forces of Chaos.

Grey Knight Strike Squads often form the vanguard of an assault. They are often tasked with the capture of vital locations and key objectives, deploying by fixed teleporter to ensure a swift seizure of isolated or inaccessible locations.

Grey Knight Interceptor Squads carry personal teleporters, allowing them to 'shunt' themselves through Warp space to another location on the battlefield.

Grey Knight Purifiers are considered to be utterly incorruptible, even more-so than their brethren. In battle their cleansing flame will scour the souls of enemies nearby, consuming them from the inside out. If the flames do not take their lives, the Purifiers certainly will.

Grey Knight Purgation Squads are the support units for the Grey Knights. Their skill with ranged weapons is unmatched and, in the direst of circumstances, they can use their psychic powers to fire at unseen enemies that thought they were safe behind cover.

This multi-part plastic boxed set contains 118 components, which you can assemble as a Grey Knight Strike Squad, a Grey Knight Interceptor Squad, a Grey Knight Purifier Squad or a Grey Knight Purgation Squad. There are enough parts to make five Grey Knights with Nemesis force swords and the option to build one of them as a Justicar. There are also unit upgrades including Nemesis falchions, Nemesis force halberds, a Nemesis Daemon hammer, a Nemesis warding stave, two psycannons, a psilencer and an incinerator.

This set includes five Grey Knights and five 25mm round closed bases.

The Nemesis Dreadknight is the ultimate weapon in the fight against Chaos. Taller, stronger and more heavily armored than his brethren, the Nemesis Dreadknight was created to take on the might of Greater Daemons and Deamon Princes and destroy them utterly. While it takes many years of training to control a Dreadknight, and even more years to master it, the few pilots that do exist are some of the most honored warriors in the Chapter. With two huge Nemesis force weapons and access to the heaviest weapons in the Grey Knight arsenal, the Dreadknight will set its sights on the most terrifying opponents and make it his mission to obliterate them entirely.

This multi-part plastic boxed set contains 103 components to assemble your Dreadknight. Included within the set are options for a Nemesis Daemon hammer, a Nemesis greatsword, a heavy incinerator, a gatling psilencer and a heavy psycannon. There are even two different heads and ball-and-socket arm joints to ensure plenty of different poses, meaning that no two Dreadknights should ever look the same.

Lord Kaldor Draigo

Inquisitor Coteaz

GAW57-35

40K: Grey Knight Lord Kaldor Draigo

$22.25 SRP

April 1st Street Date

GAW57-36

40K: Grey Knight Inquisitor Coteaz

$16.50 SRP

April 1st Street Date

Kaldor Draigo is the Supreme Grand Master of the Grey Knights and a warrior beyond reckoning. As a lowly Battle-Brother he banished the Daemon Prince M'kar the Reborn and he has risen steadily through the ranks to become the Grand Master of the most secretive Chapter of Space Marines. Yet ever since his battle with M'kar, Draigo has been cursed to a life within the Warp, doomed to walk within the Realm of Chaos. To remain pure when constantly assailed by Chaos shows such fortitude and personal strength that it is beyond measure. But while Draigo lives, he will prevail and one day, he will return.

This blister pack contains one Lord Kaldro Draigo in six components (including two head options) and one 40mm round closed base.

Torquemada Coteaz has ever been driven by a single consuming passion: to destroy Daemons wherever they manifest, and with uncompromising force. With spies on every corner and trusted acolytes at his beck and call, Coteaz can outfox and outwit his opponents, leaving them ducking for cover or, more likely, already dead, as their every move is anticipated and intercepted with ruthless efficiency. A competent psyker and relentless combatant, Coteaz will take the fight to the enemy, prosecuting all who lack his purity.

This blister contains one Inquisitor Coteaz in three components and one 25mm round slotted base.

No

Image

Available

Grey Knight Brother-Captain

GAW57-37

40K: Grey Knight Castellan Crowe

$16.50 SRP

April 15th Street Date

GAW57-38

40K: Grey Knight Brother-Captain Stern

$20.00 SRP

The Grey Knights are the most mysterious of all the Imperium's many organizations. The most advanced psychosurgery and bioengineering is used to condition them into the mightiest warriors in the galaxy, immune to fear and sights that would destroy the sanity of lesser mortals. The Grey Knights are the unflinching hammer with which the Ordo Malleus smites the forces of Chaos.

A Grey Knight Brother-Captain is a fearsome warrior, almost unmatched in skill or ability. He is in command of one hundred of the galaxy's finest warriors - a heavy responsibility, but one undertaken with somber dignity. Upon the battlefield, a Brother-Captain will be found at the forefront of the fighting, grinding his foes beneath his feet, setting an example for his Battle-Brother to live up to and commanding his troops through psychic communication.

This blister pack contains one Grey Knight Brother-Captain in eight components (including 5 shield options) and one 40mm round closed base.

No

Image

Available

GAW57-39

40K: Grey Knight Jokaero Weaponsmith

$12.25 SRP

April 15th Street Date

Thursday, March 10, 2011

New Yu Gi Oh Booster

May 10th Street Date

Product Image

KOI88608

YGO: Extreme Victory BD

24 Pack Display

Extreme Victory takes Synchro Monsters to their ultimate extreme, with the new T.G. (Tech Genus) monsters. T.G. Decks are specially designed to crank out Synchro Monsters at a fast and furious pace. And they can do it over and over and over again.

But Duelists can also put the smackdown on Synchro Monsters, once and for all! The Meklords are a vast army of hungry, hungry machines. When they see a Synchro Monster, they simply devour it – and use its powers for themselves! This set also includes new cards for many popular championship Decks, including Gladiator Beasts, Blackwings, Six Samurai and more. It’s the set for Duelists who don’t just want a victory – they want an Extreme Victory!

100-card complete set: 48 Common Cards, 20 Rare Cards, 14 Super Rare Cards, 10 Ultra Rare Cards, 8 Secret Rare Cards.

Saturday, March 5, 2011

Deck Building Games

Whenever someone asks me what the current "hot trend in gaming" is, I point at deck building games. Since the launch of the genre with Dominion from Rio Grande Games, I have seen three more expanions for that game, Thunderstone from AEG, Ascension from Gary Games, Resident Evil from Bandai plus a few more I have overlooked. Coming this spring is Nightfall, also from AEG. Since it is a horror themed game, a fall release seems more apropros but I guess they wanted to strike while the deck is hot, so to speak.

That said, do not expect to see nearly the glut of deck building games hit the market that the industry did after the launch of the last really hot thing, third edition Dungeons & Dragons. Not that the industry has broken itself of its habbit of piling on to the current hot trend, see third edition D&D and collectable card games for examples. Rather the expense of putting together and releasing a deck building game will make those companies considering launching one take a very close look at the financial investment surrounding it. Due to POD, PDFs and desktop publishing, publishing a RPG book or supplement can have minimal risk associated with it. If the publisher chooses to go electronic, time spent on the project accounts for most of the investment associated with it.

Boxed games such as deck building games require substantial more investment than books, so we likelywon't see smaller compaines coming out with them or them flooding the market the way 3.0 supplements did.