Wednesday, August 12, 2015

Pre-release and Release Burnout

I have noticed a definite downward trend in excitement over new releases of collectible games, with the notable exception of Magic. We had two people show up for the last Yu Gi Oh Sneak Peek and 4 for the one prior to that. The last Cardfight Vanguard pre-release scheduled drew exactly 0 players.

Today, new sets of Pokemon and HeroClix came out. We sold zero Pokemon and 2 boosters of the Nick Fury HeroClix set. I wonder how much of this is due to player burnout and how much is due to the frequency with with new sets of collectible games hit the market?