If anyone is interested in playing HeroClix, we have someone who has moved into the area interested in playing and have prize support available for games.
The blog for news, events, releases and commentary from Castle Perilous Games & Books. located in downtown Carbondale IL. New posts every Monday and Wednesday.
Showing posts with label HeroClix. Show all posts
Showing posts with label HeroClix. Show all posts
Tuesday, July 11, 2023
Friday, November 15, 2019
Three Great Things About WizKids
For those of you not familiar with them, and most people
reading this column are, WizKids is the premier collectable miniatures and dice
game company (though I could argue not the first as anyone who dealt with Games
Workshop during the 1990s could attest, with the company’s tendency to include
multiple poses of the same figure in a sleeve of them and customers trying to
get that one particular figure with a Multi-melta or Assault Cannon for their
army. A figure holding a Bolter just wouldn’t work.), at one time after the
release of DiceMasters producing more dice than any other company in the world.
Anyhow, three things that WizKids does that I really like:
1.
Organized
Play website—WizKids has really ramped up their OP program over the past couple
of years and has made massive improvements to the website the company uses to
track tournament results. The company has even embraced the “gamification”
trend of the past few years, awarding badges to players and tournament
organizers for “unlocking” achievements in OP. Behavioral research indicates
that this actually works in terms of encouraging more people to participate in
events in the hope of adding more badges to their collection, much as the
Scouts have done for decades
.
2.
Summer Campaigns—For the last few years, WizKids
has run a massively supported summer Organized Play campaign complete with big
cool prizes and limited edition boosters to draw customers into stores. In
order to get access to these limited boosters, the customer has to come to the
store and play in the event. A few retailers have violated the spirit and letter
of the program and WizKids, from what I understand, has been pretty diligent in
tracking the violators down and reprimanding or even sanctioning them from
participating in further programs.
3.
Release Day Tape—The announcement of this was
the thing I referenced earlier that made me happy. As I have noted in other
columns, violation of street date, especially with high volume collectible
items, is a bane of the retail end of the industry. Putting a notice on the
packing tape of each box that the item has a release date and to go to the
WizKids website to check it before putting the product inside out for sale will
certainly help by giving people one less reason to claim they were unaware of
the release date.
Monday, October 28, 2019
Gift Suggestion WWE HeroClix
WWE HeroClix—(NECA-WizKids) There is a lot
of merchandise out there for the WWE fan but very little in the gaming field The 1990s WWF and the more recent Know Your Role RPGs come to mind) but very
little in the hobby game industry until the release of the WWE HeroClix set.
The first wave of figures includes 20 (by my count) wrestlers, from various
eras of WWE history (primarily current but a few figures from its 1990’s
heyday), most of which are available as single non-random figures, at $7.99 making them
perfect as a stocking stuffer for any wrestling fan. In addition, there is the Mixed Match
Challenge Starter Set ($39.99) featuring AJ
Styles, Sasha Banks, Charlotte Flair and Finn Balor along with a scale WWE
Ring, while the Rock ‘n Sock set ($24.99) features The Rock, Mankind, Stone Cold Steve
Austin, Triple H, Rick Flair and Shawn Michaels.
Wednesday, June 6, 2018
Friday, September 16, 2016
Shipping Company Bankruptcy Affects HeroClix
For those of you wondering how the supply chain works and how it affects you, here is a perfect example. WizKids makes HeroClix in China and ships the completed product to the US. Assuming everything works properly, said shipping takes from 2 to 6 weeks. The Hanjin bankruptcy has kept things from currently working properly, meaning that part of the shipment of the second Teenage Mutant Turtles Heros In a Half Shell set from completely arriving on time. WizKids has enough product on hand to fulfill pre-orders but any reorders will get delayed indefinitely, as in, until the bankruptcy works itself through the system.
Monday, February 1, 2016
Another Distributor Exclusive Ends
In case you missed the announcement earlier this week, Z-Man Games announced that, on March 15, it would end the exclusive distribution deal it has had in place for several years with Alliance Game Distribution, broadening its distribution channel to include not only Alliance but also Southern Hobby, ACD, GTS and Peachtree Distribution. Z-Man Games is probably best known for itsPandemic line of co-operative board games but the company also produces theCarcassonne, Agricola, Stone Age, Tragedy Looper as well as Camel Up and Dark Stories.
Z-man Games is part of the F2Z Entertainment publishing house, which also publishes the Plaid Hat, Pretzel and Filosofia lines of games and the success of Plaid Hat Games and Pretzel Games in using multiple distributors is what likely encouraged the company to end the exclusive arrangement with Alliance and move to a less exclusive arrangement with the other four distributors, which still leaves out smaller and regional distributors such as Aladdin’s and Mad Al.
By my calculations, this leaves about four publishers exclusive to one distributor or another. Alliance Game Distribution still maintains an exclusive relationship with WizKids Games, publisher of the HeroClix line of collectable superhero miniatures games; and Twilight Creations, best known as the publisher ofZombies! and its dozen or so expansions. ACD has an exclusive arrangement with Playroom, publisher of Geek Out and Killer Bunnies and the Quest for the Magic Carrot (if it ever gets back into print, copies are going for over $100 on eBay); andPersonally Incorrect, a card game similar to Cards Against Humanity, is distributed exclusively by Lion Rampant Imports.
So far, WizKids seems pretty happy with how Alliance has handled distribution of their lines and, especially with HeroClix's heavy reliance on distribution of Organized Play materials to drive participation in OP events and hence sales of HeroClix products, I see no reason to expect WizKids to end the exclusive relationship now and since, from what I understand, money is involved in the ACD/Playroom deal, it is doubtful that one will change any time soon.
However, I would not be particularly surprised to hear an announcement from Looney Labs that they will expand their distribution channels from ACD, Alliance, and GTS to encompass the other two distributors as well. It would give them greater access to retailers that do not have one of their current three distributors as one of their first choices and would make it much easier for stores to restock products like Fluxx and Just Desserts as they will not have to hold off putting in an order until time to place one with one of Looney Labs' current distributors.
The thing that concerns me most about the expansion of Z-Man to additional distributors is the company’s notorious out of stock problem. Though Pandemicand its expansions remained in stock through this holiday season, this has not been the case in past years and the need to bump up production to supply the needs of four additional distributors may prove problematic for the company. I am hoping we don’t see a return to the days of Z-Man’s popular games out of stock for weeks or months again.
Wednesday, November 18, 2015
Kudos to WizKids
WizKids, a couple of weeks ago, announced a change in
HeroClix initial order policies that should benefit brick and mortar retailers
and customers at large as it will make HeroClix more widely available.
The announced change limits initial orders, starting with
the Superman/Wonder Woman set, of HeroClix bricks and gravity feed displays to
50 of each per account, subject to change on a case by case basis. What this
means, from what I understand, is that, in general, that no store will be able
to order, per location, more than 25 cases, 2 bricks per case, of a HeroClix
release at the initial release. WizKids, I think, hopes by doing this to
alleviate the chronic shortages that typically accompany the initial release of
any new HeroClix set.
The problem comes from the long lead times required for each
HeroClix set and the comparatively short pre-order window that retailers have
for a new set. WizKids typically sets production runs for a new release a year
before the set actually hits the street. Retailers, however, whether online
only, brick and mortar or a hybrid operation, put their initial orders in 2-3
months ahead of the release date. WizKids, essentially, is flying blind on setting
its production runs for a new set, having to put orders in with its
manufacturers in southeast Asia 9 to 10 months before ever seeing an order from
a retailer. WizKids could alleviate this problem by soliciting orders for new
sets a year before the product line releases, but very few specialty game
retailers are willing to commit to pre-ordering merchandise a year before it releases,
a common problem with retailer Kickstarter offers as well. WizKids has been
increasing production runs on new sets each time they put in an order for a new
one, but the company’s increased quantities still has not met up with demand,
meaning allocations and shortages when a new set releases.
By limiting quantities orderable on the initial release,
WizKids expects to have more product available on the initial release and to be
able to more widely spread the initial shipments of product throughout the channel. Most stores within
the hobby channel, especially those that offer Orgainzed Play, which as I
pointed out last week has become a much more important component of the
collectable gaming segment of the industry, do not order 50 bricks of a new
HeroClix release at initial order, at least not per store for multi-store
operations, it is the online operations, with nationwide sales reach but
without an Organized Play component of their operation, that ordered massive
quantities of a new release, often breaking open large numbers to satisfy
single figure demands then selling the remaining boosters at deep discounts. By
limiting the number of bricks and gravity feeds available to accounts on initial,
WizKids should be able spread out the available initial shipment among all
accounts wanting the product and thus making more of the set available initially
to the local customer base, meaning local customers should have greater access
to the new set of HeroClix in their LGs.
Tuesday, September 8, 2015
7 Questions for Publishers at the Alliance Open House
With the annual Alliance Open House coming up this weekend
in beautiful Ft. Wayne, I came up with a list of questions I would like to ask
a number of the attending publishers:
1.
WOTC--The
focus on Magic and Dungeons & Dragons is great and I know that is where
your bread is buttered, so to speak but what about your catalog of boardgame
titles? TableTop gave a nice boost to sales of Betrayal at House on the Hill
but are there any plans to promote other backlist titles such as RoboRally,
Guillotine, Great Dalmuti, Risk 2144 or Diplomacy? All still sell slowly but I
would sure like to see what they could do with the sort of promotional push
Magic and D&D get.
2.
Fantasy Flight Games—Congratulations on getting
the X-Wing Core Set included as part of Force Friday. I haven’t seen a copy of
the game yet so could you tell me if there was anything included in it that
sent purchasers to the LGS to buy additional ships for the game, those ships
that Target doesn’t carry?
3.
And while we’re at it, Fantasy Flight Games,
Days of Wonder, Z Man Games—You have track records of running out of your best
selling titles during the holiday shopping season. Have you made any plans to
build up inventory this year in order to avoid a repeat?
4.
WizKids—You have really started pushing
Organized Play registration this year, so any plans to create OP software that
we can download to the computer to make uploading results easier? It can be a
bit of a pain to handle reporting when the internet is running slow. Also, you
finally announce that stores with remaining boosters of War of Light could
start selling them without violating our agreement with you. When will you post
a date allowing us to sell off old Organized Play products from Star Trek
Attack Wing and D&D Attack Wing? OP for both games has died off here and we
have months old OP materials sitting in backstock that we would like to
liquidate.
5.
Plaid Hat Games—Will Dead of Winter return to
stock in time for the holiday selling season and will you have enough product
to supply sales through the season? Do you have any plans for expansions and if
so, when?
6.
Steve Jackson Games—Any more releases planned
for Evil Stevie’s Toys? The ducks didn’t do that well but I can always sell
more Cthulhu plushies. Do you have any research showing demand for the guest
artist versions of Munchkin? I can
understand guest artists on new versions of Munchkin (Munchkin Kitchen, anyone?)
but do you have anything indicating that Munchkin has a strong enough fan base
that a player will want another copy of Space Munchkin that only differs due to
the art?
7.
Green Ronin—Fantasy Age? Titansgrave? Will we
get these while there is still a buzz from the first season of the web series?
Any chance for us to get a limited edition signed by the Titansgrave group?
Wednesday, August 12, 2015
Pre-release and Release Burnout
I have noticed a definite downward trend in excitement over new releases of collectible games, with the notable exception of Magic. We had two people show up for the last Yu Gi Oh Sneak Peek and 4 for the one prior to that. The last Cardfight Vanguard pre-release scheduled drew exactly 0 players.
Today, new sets of Pokemon and HeroClix came out. We sold zero Pokemon and 2 boosters of the Nick Fury HeroClix set. I wonder how much of this is due to player burnout and how much is due to the frequency with with new sets of collectible games hit the market?
Today, new sets of Pokemon and HeroClix came out. We sold zero Pokemon and 2 boosters of the Nick Fury HeroClix set. I wonder how much of this is due to player burnout and how much is due to the frequency with with new sets of collectible games hit the market?
Labels:
commentary,
HeroClix,
Magic,
Pokemon,
Yu Gi Oh
Thursday, June 4, 2015
Selling Promotional Items
Every once in awhile we have someone ask us about buying promotional items or we see a store selling promotional items online. Just recently, we spotted someone selling Free RPG Day promotional items on eBay weeks ahead of the official day of the event.
First of all, if you are a customer and you received a promotional item, it is your's. You are free to sell it, keep it, give it away, jump up and down on it or whatever you choose to do. Once it leaves the retailer's possession, the agreement the store may have with the provider may end.
What the retailer can do with promotional items may or may not be restricted based on the agreement with the provider of the item. For example, stores have an agreement with WOTC that we will not sell the promotional cards provided for Friday Night Magic. WOTC provides the cards to us to use as prizes during the event and in return, we agree not to sell them. In fact, that is why you will find stores that will not take FNM promos in trade until they are no longer Standard legal, so that there is no chance of WOTC finding them offering a FNM promo for sale.
A similar agreement exists between stores and Wizkids for their HeroClix OP items. Here' it is a bit more of a gray area, as unlike promos from WOTC, stores do have to pay for the OP promos from WizKids. Still, the agreement stores enter into is pretty straightforward, in return for being able to buy OP materials, stores agree not to sell them until given the OK by Wizkids. When this happens, it is usually months after the end, as in the case of the Fear Itself OP campaign, which ran throughout 2013 but which stores could not sell any remaining boosters for until mid-2014.
First of all, if you are a customer and you received a promotional item, it is your's. You are free to sell it, keep it, give it away, jump up and down on it or whatever you choose to do. Once it leaves the retailer's possession, the agreement the store may have with the provider may end.
What the retailer can do with promotional items may or may not be restricted based on the agreement with the provider of the item. For example, stores have an agreement with WOTC that we will not sell the promotional cards provided for Friday Night Magic. WOTC provides the cards to us to use as prizes during the event and in return, we agree not to sell them. In fact, that is why you will find stores that will not take FNM promos in trade until they are no longer Standard legal, so that there is no chance of WOTC finding them offering a FNM promo for sale.
A similar agreement exists between stores and Wizkids for their HeroClix OP items. Here' it is a bit more of a gray area, as unlike promos from WOTC, stores do have to pay for the OP promos from WizKids. Still, the agreement stores enter into is pretty straightforward, in return for being able to buy OP materials, stores agree not to sell them until given the OK by Wizkids. When this happens, it is usually months after the end, as in the case of the Fear Itself OP campaign, which ran throughout 2013 but which stores could not sell any remaining boosters for until mid-2014.
Labels:
commentary,
HeroClix,
organized play,
promotion,
WizKids,
WOTC
Wednesday, December 24, 2014
Trading Card Games: The Perfect Gift
Speaking of the desire of the gift-giver to give the
gift-givee something they don’t already have, this is when Yu Gi Oh, Pokemon,
HeroClix, Magic, Cardfight Vanguard and any other collectable game is the perfect
gift for those people who do not want to give someone a duplicate product. Fairly regularly, I have a customer come in, usually
a parent or friend looking for a birthday or other present who doesn’t really
know what to get them. That is when I put on my salesman’s hat and do a little
prospecting to find out why they came in here to look for the present rather
than one of those stores out at the mall.
Generally, if they come in here, they may have little to no interest in
the game we sell but they have heard from the person they want to buy for that
they can get the game here and what they want, much like the Christmas buyer,
is to get them something they do not already have. Collectable or trading games are made for
this very situation but they generally require a bit of explanation, since the typical
gift buying customer is not familiar with the concept of a collectable game.
This is something that is very valuable for game stores to remember.
The gift buying visitor to a store is most familiar with “traditional”
board game. They know chess, checkers,
Monopoly, Clue, Life, Sorry, etc. Thanks
to mention in the mass media as a favorite game among millennials, they likely
know Cards Against Humanity and Settlers of Catan as well. However, the concept
of a game that does not have fixed components is alien to anyone who has played
any traditional boardgame.
This is when you
have to explain the concept of the trading card (or miniature) game, how it
differs from traditional games and why it makes a great gift since booster
packs by their very nature differ one from another. The hardest thing, I have
found, is to get the customer to understand that, although the packs all
differ, every pack of Pokemon or Magic or DiceMasters works with every other
pack. Once I make that clear, I can easily sell 5-10 packs with the assurance that
getting so many packs will delight the recipient. I always have to remember that the
collectable concept, so familiar to game stores is still unfamiliar to hundreds
of thousands of people.
Labels:
gaming commentary,
HeroClix,
Magic,
Pokemon,
Trading Card Games,
Yu Gi Oh
Monday, May 12, 2014
Heroclix Delays Explanation
Here is an explanation from WizKids regarding why so many of their Heroclix releases in the past year got delayed.
Last year was a pretty amazing year for HeroClix, however, it did not come without a few bumps in the road. Specifically, a number of last minute delays forced us to move release dates on short notice. There are many things that can (and will) derail a products release date. Most are under our control; unfortunately, some are not. During the last six months, we got hit with so many issues, it is remarkable that we were able to perform as we did. It is a testament to the hard work of our distributors and the patience, creativity and tenacity of the retailers and customers that shop at FLGS. We know how disruptive a release date change is to an OP program. We know that release date changes ruins schedules, planning and participation. We appreciate the effort to work with us while we cope with changes outside of our control.
So why were the release dates impacted?
1: Weather: As I’m sure you recall, last winter was one of the worst winters in recent history. The weather had a tremendous impact on our shipping & warehousing infrastructure. We had numerous logistics issues and closures caused by inclement weather. Obviously, all this wreaks havoc on a release-date driven system.
2: Customs: In an attempt to curb counterfeit product, the U.S. Customs office increased their screening of containers filled with games and toys, especially those with licensed products. Over the past six months, we’ve had an unusually high number of containers pulled for routine inspection. Even if we pass through these inspections with no issues, the entire container may be detained for up to four weeks. The issue here is that the last containers are usually coming in one to two weeks before release and, if they are detained, it usually creates an automatic delay. The complexity comes from the fact that you don’t know for how long the container is going to be held. You literally have to check on the items everyday. So when a container is pulled for inspection, it could take one day or it could take 21 days. This makes announcing a delay very challenging. Do you announce a delay on a container that might clear in one day, only to have to announce a false alarm? Do you wait until you have better information and can estimate a release date? We optfor the latter, as it allows a store to reset their event and communicate complete information and eliminates the ‘false alarm’ issue. We have hundreds of containers delivering each year. Announcing potential delays for every routine inspection is not feasible.
Last year was a pretty amazing year for HeroClix, however, it did not come without a few bumps in the road. Specifically, a number of last minute delays forced us to move release dates on short notice. There are many things that can (and will) derail a products release date. Most are under our control; unfortunately, some are not. During the last six months, we got hit with so many issues, it is remarkable that we were able to perform as we did. It is a testament to the hard work of our distributors and the patience, creativity and tenacity of the retailers and customers that shop at FLGS. We know how disruptive a release date change is to an OP program. We know that release date changes ruins schedules, planning and participation. We appreciate the effort to work with us while we cope with changes outside of our control.
So why were the release dates impacted?
1: Weather: As I’m sure you recall, last winter was one of the worst winters in recent history. The weather had a tremendous impact on our shipping & warehousing infrastructure. We had numerous logistics issues and closures caused by inclement weather. Obviously, all this wreaks havoc on a release-date driven system.
2: Customs: In an attempt to curb counterfeit product, the U.S. Customs office increased their screening of containers filled with games and toys, especially those with licensed products. Over the past six months, we’ve had an unusually high number of containers pulled for routine inspection. Even if we pass through these inspections with no issues, the entire container may be detained for up to four weeks. The issue here is that the last containers are usually coming in one to two weeks before release and, if they are detained, it usually creates an automatic delay. The complexity comes from the fact that you don’t know for how long the container is going to be held. You literally have to check on the items everyday. So when a container is pulled for inspection, it could take one day or it could take 21 days. This makes announcing a delay very challenging. Do you announce a delay on a container that might clear in one day, only to have to announce a false alarm? Do you wait until you have better information and can estimate a release date? We optfor the latter, as it allows a store to reset their event and communicate complete information and eliminates the ‘false alarm’ issue. We have hundreds of containers delivering each year. Announcing potential delays for every routine inspection is not feasible.
Thursday, April 24, 2014
Hastings and WizKids
Given that NECA and Hastings are merging, as announced last month, and, given the extreme shortage of the new Marvel Dicemasters game, especially starters, I got curious as to the in-stock position of Dicemasters products at the Cape Girardeau Hastings so stopped in there this week.
Rather surprisingly, I found no indication that NECA/WizKids had any connection to Hastings at all. Rather than huge displays of Dicemasters, I could find none in the store. Moreso, it took a little hunting to actually find WizKids products in the store. One endcap and a row of about four gravity feed dispensers on a bottom shelf made up most of the WizKids presence and, furthermore, most of those figures were several months old. The store had covered most of the one endcap with gravity feed boosters from last year's Lone Ranger release and had no five figure boosters in stock at all.
In short, while Hastings may become a large retail outlet for WizKids products, that day is still in the future.
Rather surprisingly, I found no indication that NECA/WizKids had any connection to Hastings at all. Rather than huge displays of Dicemasters, I could find none in the store. Moreso, it took a little hunting to actually find WizKids products in the store. One endcap and a row of about four gravity feed dispensers on a bottom shelf made up most of the WizKids presence and, furthermore, most of those figures were several months old. The store had covered most of the one endcap with gravity feed boosters from last year's Lone Ranger release and had no five figure boosters in stock at all.
In short, while Hastings may become a large retail outlet for WizKids products, that day is still in the future.
Labels:
business,
gaming business,
Hastings,
HeroClix,
WizKids
Tuesday, February 18, 2014
HeroClix Release Date Moved--Sigh
In mildly annoying news, and once again indicating
communications problems between somebody and retailers, the release date for
the Superman and the Legion of Super Heroes set for Heroclix got pushed back
from February 12th to February 26th. I did not learn this until I called my
Alliance sales rep to see about adding some items to the shipment and found the
date had changed. A date shift like this
should have gone out to every Alliance account ahead of time, especially since
some of us do take pre-orders and run special events tied to new WizKids
releases, even though the company doesn’t support them., meaning we had three
days’ notice to contact players letting them know we had to push the booster
tournament back two weeks. A lot of
contacting of people in a short period of time.
This is the 2nd time WizKids has missed a street date in the past 6 month. It's not so bad with boardgames or RPGs, because players don't as avidly await those as they do collectible games. Imagine the hue and cry if Konami, or even worse, WOTC misses a release date.
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