See Part 1 for the set-up
1.
Playspace
is at a premium. Both stores had gaming
areas, but less than a quarter of the size of the playing area you would find
in a typical US store. Both were located on an upper level, accessed via a very
narrow staircase, overlooking the store below, meaning that customers in the retail
part of the store could easily hear people playing and talking in the gaming
space above. Each area could seat
anywhere from 6 to 12 people comfortably but not much more than that. I also didn’t notice many of the posters that
cover the walls of a typical American game store. Whether that is due to aesthetic choices on
the part of the store or a lack of promotional posters received by the store, I
am not sure.
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