See Part 1 for the set-up
1. Playspace is at a premium. Both stores had gaming areas, but less than a quarter of the size of the playing area you would find in a typical US store. Both were located on an upper level, accessed via a very narrow staircase, overlooking the store below, meaning that customers in the retail part of the store could easily hear people playing and talking in the gaming space above. Each area could seat anywhere from 6 to 12 people comfortably but not much more than that. I also didn’t notice many of the posters that cover the walls of a typical American game store. Whether that is due to aesthetic choices on the part of the store or a lack of promotional posters received by the store, I am not sure.