Here's the release schedule for a number of Pathfinder products over the next several months.
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Pathfinder Ultimate Combat HC
$39.99
RPG
8/4/2011
Seize the initiative and chop your foes to pieces with this exciting new guide to the art of martial combat for the Pathfinder Roleplaying Game! Introducing three new classes (the ninja, samurai, and gunslinger), this comprehensive reference features tons of new tricks and techniques for combat-oriented character classes that puts a sharp edge on your weapons and a sure step in your tactics, ranging from new barbarian rage powers, new cavalier orders, tons of new rogue talents, and more than 60 new archetypes for nearly every Pathfinder character class, including spellcasters like wizards and clerics.
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Pathfinder RPG Beginner Box
$34.99
RPG
10/19/2011
Take your first steps into an exciting world of fantasy adventure with the Pathfinder Roleplaying Game Beginner Box! Within you'll find simple rules to create and customize your own hero, as well as a robust system to run your character through challenging adventures and deadly battles against villainous monsters like goblins and dragons! The Pathfinder Roleplaying Game Beginner Box is packed with everything you need to get started including a 64-page Hero's Handbook, a 96-page Game Master's Guide, a complete set of seven high-impact polyhedral dice, four pre-generated and four blank character sheets, and a durable, reusable, double-sided Flip-Mat play surface that works with any kind of marker.
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Gamemastery Chase Card Deck
$10.99
RPG
7/13/2011
What happens when the bad guy grabs the magic idol and then races off through the city streets? You give chase! But as any fan of cinematic chases knows, there's more to a chase than simply running faster - there's all those obstacles that get in the way. With GameMastery: Chase Cards, all of these perils and short cuts are put at your fingertips. By laying a line of these cards down on your table, you can track each character's progress through a path fraught with perils - along with all of the die rolls needed to avoid or navigate these unexpected dangers. These three chases each consist of 17 different cards (representing a total of over a hundred possible perils).
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Gamemastery Face Cards Jade Regent
$10.99
RPG
8/4/2011
On the other side of the world, in the courts of the Jade Regent, the right equipment can mean the difference between life and death, honor and shame. From ninja weapons like shuriken and kusarigama to eastern armors, scrolls, and more, this 54-card deck includes full-color illustrations you can use to give life and visual flair to the items and treasure of the eastern-themed Jade Regent Adventure Path.
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Gamemastery Map Pack Shrines
$12.99
RPG
8/4/2011
GameMastery Map Pack: Shrines contains 18 full-color, 5 x 8-inch map tiles, stunningly crafted by cartographer Jason Engle, that combine to form a variety of locales ranging from the diabolic to the divine! Locations include: an Altar to the Old Gods, a Sylvan Pool, an Urban Shrine, a Dwarven Forge, a Ruined Temple, an Eastern Shrine, Standing Stones, a Sacrificial Chamber, and a Wayside Shrine.
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Gamemastery Map Pack Mines
$12.99
RPG
10/19/2011
GameMastery Map Pack: Mines contains 18 full-color, 5 x 8-inch map tiles, stunningly crafted by cartographer Jason Engle, that combine to form a variety of mine-themed locales destined to strike it rich! Locations include: Mine Entrance, Customizable Mine Tracks, Caverns, Mother Lode, Chasms, and Cave-Ins.
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Planet Stories Planet Killers
$15.99
Novel
7/13/2011
by Robert Silverberg The Planet Killers includes three novel-length adventures by science fiction Grand Master and multiple Hugo and Nebula Award-winner Robert Silverberg: The Planet Killers, The Plot Against Earth, and One of Our Asteroids is Missing.
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Pathfinder Tales Master of Devils
$9.99
Novel
8/4/2011
by Dave Gross On a mysterious errand for the Pathfinder Society, Count Varian Jeggare and his hellspawn bodyguard, Radovan, journey to the distant land of Tian Xia, on the far side of the world. Together with an unlikely army of beasts and spirits, the two companions must take the lead in an ancient conflict that will carry them through an exotic land, all the way to the Gates of Heaven and Hell and a final confrontation with the nefarious Master of Devils!
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Pathfinder Adv Path Ashes at Dawn
$19.99
RPG
7/13/2011
A murderer stalks the streets of Caliphas - a slasher who only hunts a particular type of victim: vampires. As the heroes track the cultists of the Whispering Way, they lose their quarry amid the mazelike alleys of Ustalav's crowded capital city. But from the shadows, a dark patron rises with offers of aid and insights into the cult's ultimate evil. What they uncover is a conspiracy of blood, and a union of evils willing to risk both life and undeath in the pursuit of ever-lasting youth! A Pathfinder Roleplaying Game adventure for 11th-level characters, Ashes at Dawn continues the Carrion Crown Adventure Path.
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Pathfinder Adv Path Shadows of Gallowspire
$19.99
RPG
7/20/2011
With relics gathered from across the land, the death-worshipers travel to the most feared location in the Pathfinder campaign setting, the tower of Gallowspire, wherein lurk the deathless remains of the immortal evil wizard known as the Whispering Tyrant. There the cultists plot to conduct a ritual to resurrect the notorious villain, using their collected relics to transform an innocent into a new undead body for the imprisoned archmage! A Pathfinder Roleplaying Game adventure for 13th-level characters, Shadows of Gallowspire brings the Carrion Crown Adventure Path to its climactic conclusion!
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Pathfinder Adv Path Jade Regent Part 1 - Brinewall Legacy
$19.99
RPG
8/4/2011
When the Licktoad Goblins of Brinestump Marsh get a hold of a crate of fireworks, adventurers are needed to handle the explosive and annoying situation. But in vanquishing the pyromaniac goblins, the heroes uncover a secret that has been hidden in the marsh for nearly a quarter of a century - a secret that sends them north to the mysterious ruins of Brinewall Castle, where a powerful legacy waits to be rediscovered! A Pathfinder Roleplaying Game adventure for 1st-level characters, Brinewall Legacy launches the Jade Regent Adventure Path, a sweeping quest that takes the heroes from familiar territory in Varisia all the way across the ice fields of the Crown of the World to distant Tian Xia, the land of the Dragon Empires.
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Pathfinder Adv Path Jade Regent Part 2 - Night of Frozen Shadow
$19.99
RPG
9/21/2011
The first stage of the expedition from Varisia to distant Minkai begins with a journey into the Lands of the Linnorm Kings, where the heroes must prepare for the coming ordeal in which they must traverse the northern continent known as the Crown of the World. In order to recover an ancient weapon that will help them face the Jade Regent, the adventurers must clash with the mysterious assassin's guild known only as the Frozen Shadows! A Pathfinder Roleplaying Game adventure for 4th-level characters, Night of Frozen Shadow continues the Jade Regent Adventure Path.
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Pathfinder Adv Path Jade Regent Part 3 - The Hungry Storm
$19.99
RPG
10/19/2011
Navigating Golarion's frozen northern continent, the so-called "Crown of the World," to reach the distant land of Minkai, the heroes learn that a monstrous entity is manipulating the blizzards and storms of the north, and unless she's defeated they'll find themselves but the latest victim of the Hungry Storm! A Pathfinder Roleplaying Game adventure for 7th-level characters, The Hungry Storm continues the Jade Regent Adventure Path.
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Pathfinder Camp Setting Dungeons/Golarion
$19.99
RPG
7/13/2011
From the deadly heights of Gallowspire to the treacherous depths of the Darklands, Dungeons of Golarion presents a wide-ranging overview of six of the most dangerous delves in the Pathfinder world. With rough maps, adventure hooks, encounter charts, and notes on key enemies and treasures, this guidebook provides the framework for GMs to make these fantastic locations their own, including Gallowspire, home of the lich-king known as the Whispering Tyrant, Hollow Mountain, seat of a fallen Runelord, the legendary Red Redoubt of Karamoss outside Absalom, and more!
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Pathfinder Camp Setting PF Society Field Gu
$19.99
RPG
This handy reference contains everything an adventuring agent of the Pathfinder Society needs to survive in the wild and wooly world of Golarion. From tips on information networks and secret orders within the Society itself, to new equipment and ways to use your Pathfinder training to unlock special character abilities, the Pathfinder Society Field Guide is 100% legal for play in the international Pathfinder Society Organized Play shared world campaign, and an invaluable reference for players and GMs alike.
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Pathfinder Camp Set Carrion Crown Pstr Map
$15.99
RPG
7/13/2011
Within this map folio you'll find a huge, 8-panel poster map of the mist-haunted realm of Ustalav, along with four, 4-panel poster maps of the gothic cities of Ardis, Caliphas, Karcau, and Lepidstadt, several of which serve as settings for the terrors of the Carrion Crown Adventure Path.
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Pathfinder Camp Setting Inner Sea Magic
$19.99
RPG
8/4/2011
Magic has suffused the Inner Sea region for thousands of years. This Pathfinder sourcebook takes a detailed look at the magical traditions of the Inner Sea, including rules for magic variants, examinations of how magic is taught, and how the spellcasters of the region have chosen to specialize in various forms of magic. Also included are two new oracle mysteries, 18 new archetypes for spellcasting classes, a pair of new prestige classes, and a wide selection of unique, unusual, and exciting new spells for all who would seek to master the art of magic.
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Pathfinder Camp Setting Lands/Linnorm Kings
$19.99
RPG
9/21/2011
This in-depth gazetteer explores the legendary Lands of the Linnorm Kings, a northern realm of larger-than-life adventure where Viking kings earn the right to rule by defeating enormous, primeval dragons - linnorms! From the rugged western islands of the Ironbound Archipelago to the battleworn expanse known as Hagreach in the east, this volume contains detailed treatments of all the major locales in the region, plus numerous adventure sites and campaign themes, and information on several new monsters and pre-built enemy NPCs, such as remorseless longship captains, berserkers, new trolls, and the most powerful linnorm in the land - dread Fafnheir!
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Pathfinder Camp Setting Horsemen/Apocalypse
$19.99
RPG
10/19/2011
Devils may seek to corrupt your faith and mind, and demons certainly look to twist your body and destroy your home. But the fiends known as daemons seek something altogether more fundamental from mortals - they seek life itself! Evil without the distraction of binding law or capricious chaos, they look to the world with hungry eyes for fresh souls to consume. Horsemen of the Apocalypse continues the Book of the Damned series by taking a detailed look at the daemons - ushers of catastrophe and harbingers of disaster. Personifying the worst ways a person can die, daemons constitute the third arm of major fiendish races, hailing from the nightmare realm of Abaddon, where they are led by four legendary figures - the so-called Horsemen of the Apocalypse.
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Pathfinder Plyer Companion Faiths of Balance
$10.99
RPG
7/13/2011
Between good and evil dwell some of the most interesting and involved gods of the Pathfinder world - from stern Abadar, god of cities, to vengeful Calistria, goddess of lust and revenge. This player-focused guide provides details on the history, dogma, and religious practices of those who follow deities who walk between darkness and light.
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Pathfinder Player Companion Goblins/Golarion
$10.99
RPG
8/4/2011
The bane of chicken coops and untended children across Golarion, manic and murderous goblins sow their unique brand of malicious mischief throughout the Pathfinder world. Now you can take up your dogslicer and ride your goblin dog into battle against shrieking villagers and half-wit adventurers as a goblin yourself! New goblin-focused character traits and rules put you in the role of a pint-sized psychopath in this definitive guide to Pathfinder's most popular monstrous menaces!
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Pathfinder Player Companion Faiths/Corrupt
$10.99
RPG
10/19/2011
Learn the hideous secrets and vile rituals of Golarion's most evil cults, from the lord of all devils Asmodeus to the apocalyptic monstrousness of Rovagug. These deities are the villains of the cosmos, sadists and manipulators who view mortal life as a resource at best, or cattle to be fed upon at worst. Yet even the gods of corruption do not directly interfere in the workings of humanity - they leave that to their faithful, a despicable lot who spend their lives in the pursuit of cruelty, trickery, and violence. Faiths of Corruption presents an overview of the evil-aligned religions and faiths of the Pathfinder campaign setting, along with new rules and information to help players customize pious characters in both flavor and mechanics.
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Pathfinder Mod The Harrowing
$13.99
RPG
7/13/2011
The mysterious cards of the Harrow Deck have been used to foretell futures and fortunes for countless generations. Legends tell of Harrow Decks that can instantly alter a person's life, for good or for ill, but the most outlandish of these legends speak of entire worlds created by the Harrow - realms modeled after the exotic and frightening locales pictured in the cards, and populated by strange people and stranger creatures. So, when the heroes are hired to investigate a mysterious disappearance that leads to this strange dimension within the cards of the Harrow itself, anything is possible! The Harrowing is a Pathfinder adventure designed for 9th-level characters.
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Pathfinder Module Feast of Ravenmoor
$13.99
RPG
9/21/2011
Hidden away in the uplands of Varisia, the remote village of Ravenmoor has never been eager to attract visitors. But when a tax collector vanishes on a trip into the town, Ravenmoor suddenly becomes a spotlight of attention. What strange surprises await those chosen to investigate the tax collector's disappearances, and does the vanishing have anything to do with Ravenmoor's upcoming seasonal feast? Feast of Ravenmoor is a horror/mystery-themed Pathfinder Module for 3rd-level characters.
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Gamemastery Flip Mat Haunted Dungeons
$12.99
Accessories
7/13/2011
Few locales inspire more horror among fantasy gamers than the dungeon, and GameMastery Flip-Mat: Haunted Dungeon provides tons of terror and traps to trouble legions of would-be heroes! This portable map measures 24" x 30" unfolded, with a coated surface designed to handle any dry erase, wet erase, or even permanent marker.
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Gamemastery Flip Mat Monastery
$12.99
Accessories
9/21/2011
Some of the worldÕs greatest battles take place in monasteries dedicated to fighting mastery, and GameMastery Flip-Mat: Monastery sets the scene for legendary kung-fu battles! One side features a training courtyard complete with a massive gong, while the other reveals a secret underground ninja training facility.
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Dorkness Rising Special Ed DVD
$19.99
DVD
9/21/2011
Struggling writer Lodge (Nathan Rice) isn't asking for much: he wants his gaming group to finish playtesting his table-top adventure, rather than killing, looting, and debauching his fantasy world. Desperate to save the integrity of his story from the whims of his players' crazy characters, Lodge allows Joanna (Carol Roscoe) to join the game. With Joanna's help, the group's characters progress deeper into the fantasy game world to retrieve the Mask of Death from the evil necromancer Mort Kemnon (Geoff Gibbs). Will their choices in the game save their friendships in real life... or will Mort Kemnon triumph unopposed? A hilarious adventure through a world of Swords & Sorcery, The Gamers: Dorkness Rising has been digitally remastered for this definitive DVD.
The blog for news, events, releases and commentary from Castle Perilous Games & Books. located in downtown Carbondale IL. New posts every Monday and Wednesday.
Wednesday, June 29, 2011
Tuesday, June 28, 2011
Origins Awards
The Academy of Adventure Gaming Arts and Design Announces 37th Annual Origins Awards Winners
COLUMBUS, OH (June 26, 2011) The Academy of Adventure Gaming Arts and Design is proud to announce the winners for the 37th Annual Origins Awards.
The Origins Awards are presented annually by the Academy of Adventure Gaming Arts and Design to recognize outstanding achievement in design and production of games and game-related products.
The winners were voted on by attendees at the Origins Game Fair in Columbus, OH in June 2011 from the nominees in each category chosen by retailers at the GAMA Trade Show. The winners were announced and the coveted Calliope statues were presented at the Origins Awards Ceremony on the evening of Saturday June 25th.
The Academy would like to extend its heartfelt thanks to the jury members, GAMA staff, and everyone who submitted a product to the 37th annual Origins Awards.
Best Roleplaying Game – The Dresden Files RPG: Your Story by Evil Hat Productions
Best Roleplaying Supplement – Our World (The Dresden Files RPG) by Evil Hat Productions
Best Board Game – Castle Ravenloft by Wizards of the Coast
Best Traditional Card Game – Back to the Future: The Card Game by Looney Labs, Inc.
Best Family, Party or Children’s Game – Zombie Dice by Steve Jackson Games
Best Gaming Accessory – Cthulhu Dice Bag by Steve Jackson Games
Best Miniatures Rules – DC HeroClix Blackest Knight Starter Game by WizKids/NECA
Best Historical Board Game – Catan Histories – Settlers of America: Trails to Rails by Mayfair Games
Best Game-Related Publication – Shadowrun: Spells and Chrome by Catalyst Game Labs
Best Play-By-Mail – Legends – The One Ring by Game Systems International Limited
COLUMBUS, OH (June 26, 2011) The Academy of Adventure Gaming Arts and Design is proud to announce the winners for the 37th Annual Origins Awards.
The Origins Awards are presented annually by the Academy of Adventure Gaming Arts and Design to recognize outstanding achievement in design and production of games and game-related products.
The winners were voted on by attendees at the Origins Game Fair in Columbus, OH in June 2011 from the nominees in each category chosen by retailers at the GAMA Trade Show. The winners were announced and the coveted Calliope statues were presented at the Origins Awards Ceremony on the evening of Saturday June 25th.
The Academy would like to extend its heartfelt thanks to the jury members, GAMA staff, and everyone who submitted a product to the 37th annual Origins Awards.
Best Roleplaying Game – The Dresden Files RPG: Your Story by Evil Hat Productions
Best Roleplaying Supplement – Our World (The Dresden Files RPG) by Evil Hat Productions
Best Board Game – Castle Ravenloft by Wizards of the Coast
Best Traditional Card Game – Back to the Future: The Card Game by Looney Labs, Inc.
Best Family, Party or Children’s Game – Zombie Dice by Steve Jackson Games
Best Gaming Accessory – Cthulhu Dice Bag by Steve Jackson Games
Best Miniatures Rules – DC HeroClix Blackest Knight Starter Game by WizKids/NECA
Best Historical Board Game – Catan Histories – Settlers of America: Trails to Rails by Mayfair Games
Best Game-Related Publication – Shadowrun: Spells and Chrome by Catalyst Game Labs
Best Play-By-Mail – Legends – The One Ring by Game Systems International Limited
Labels:
awards,
boardgamegeek,
card games,
Origins,
role playing games
Sunday, June 26, 2011
Brands and RPGs
Some observations about brands and RPGs, derived from Free RPG Day:
1. Brands Matter. The two most popular items taken were the D&D mini-sourcebook and the Pathfinder module. While the fact that we hosted a couple of sessions of both Pathfinder and D&D 4th edition during the course of the day certainly helped draw attention to those two, we estimated that 90% of the people who came in took one or the other, that is until we ran out of the Pathfinder module. To our customers, D&D and Pathfinder were the two most recognizable names on the freebies offered (we had a number of questions as to what Aspect and Laser Squid Nemesis were), so when subjected to an artificial scarcity (we limited people to two different freebies unless they did something to earn additional ones), they generally went with the familiar and safe: “I/m not a big fan of D&D 4th Edition, but at least I know what it is. These others, I have no idea what I’m getting.”
2. Brands Can Hurt. Brands are shorthand for a customer’s expectations. When they see a brand name they don’t like or has not met their expectations, they tend to avoid it. Customers during our Free FRPG event avoided both the White Wolf and Fantasy Flight game offerings. We have little demand for either here, customers saw the World of Darkness and Warhammer 40,000 Role Play logos on the covers, and left both on the rack, opting to go either for one of the more familiar brands mentioned above or something new. They had developed preconceptions about both brand lines and their choice reflected those preconceptions.
3. Consumers Prefer the Familiar to the New. Even when offered free, our customers avoided titles with which they had no familiarity. The offerings for Arcanis and Aspect remained fully stocked on the rack until later in the day after the more desirable and familiar brands (Pathfinder, D&D, Castles & Crusades, GURPS Prime Directive) had vanished. Only then did our customers start sampling new items. This mirrors what marketing research has shown for a number of years; customers say they want new and innovative items, but when push comes to shove, actions speak louder than words and they stick with the tried and true.
1. Brands Matter. The two most popular items taken were the D&D mini-sourcebook and the Pathfinder module. While the fact that we hosted a couple of sessions of both Pathfinder and D&D 4th edition during the course of the day certainly helped draw attention to those two, we estimated that 90% of the people who came in took one or the other, that is until we ran out of the Pathfinder module. To our customers, D&D and Pathfinder were the two most recognizable names on the freebies offered (we had a number of questions as to what Aspect and Laser Squid Nemesis were), so when subjected to an artificial scarcity (we limited people to two different freebies unless they did something to earn additional ones), they generally went with the familiar and safe: “I/m not a big fan of D&D 4th Edition, but at least I know what it is. These others, I have no idea what I’m getting.”
2. Brands Can Hurt. Brands are shorthand for a customer’s expectations. When they see a brand name they don’t like or has not met their expectations, they tend to avoid it. Customers during our Free FRPG event avoided both the White Wolf and Fantasy Flight game offerings. We have little demand for either here, customers saw the World of Darkness and Warhammer 40,000 Role Play logos on the covers, and left both on the rack, opting to go either for one of the more familiar brands mentioned above or something new. They had developed preconceptions about both brand lines and their choice reflected those preconceptions.
3. Consumers Prefer the Familiar to the New. Even when offered free, our customers avoided titles with which they had no familiarity. The offerings for Arcanis and Aspect remained fully stocked on the rack until later in the day after the more desirable and familiar brands (Pathfinder, D&D, Castles & Crusades, GURPS Prime Directive) had vanished. Only then did our customers start sampling new items. This mirrors what marketing research has shown for a number of years; customers say they want new and innovative items, but when push comes to shove, actions speak louder than words and they stick with the tried and true.
Labels:
brands,
Free RPG Day,
gaming commentary,
RPGs
Friday, June 24, 2011
Saturday, June 18, 2011
Liveblogging Free RPG Day
10:18 10 people in at 5 after 10 to get stuff.
10:30 First slot of Pathfinder filled up. Had to turn people away. Already out of two Free RPG Day items.
11:00 Two people on the waiting list for the 1 p.m. Pathfinder game. Out of the Savage Worlds and GURPs freebies. However, local MIB Jamie Robinson dropped off some more Steve Jackson Games handouts.
11:15 Giving away the free RPG Day dice to people playing in events. First sets of dice went to Kristen Gregory nee' Gipson and Al Wagner.
11:55 D&D 4th edition session starting in 5 minutes. 2 players so far.
12:40 So far, the best selling item off the sale RPG table has been the Legacy Wars supplement for the Star Wars RPG.
Noon: The last Laser Squid Nemesis just got taken. Putting out Field of Daisies for Harn.
1 p.m. Second session of Pathfinder starting, also with a full table. Out of the Dungeon Crawl Classics RPG Quick Start rules.
2:08 p.m. Waiting on the 1st D&D session to wrap so we can start up the Mouse Guard game.
2:50 Mouse Guard game getting started late because the D&;D game ran long.
3:16 Starting to put out Free RPG Day items from 2010 and earlier to fill holes on the rack.
3:44 Still have plenty of the Black Crusade, Aspect, Arcanis and World of Darkness freebies. Even have a few of the D&D one left.
4:38 Of the five events scheduled for today, four went off. Pathfinder had full tables both times, D&;D had three players show for the 1 p.m. game and Mouse Guard has a full table as well.
4:59 Mouse Guard just wrapped up. Half the players had fun, the others said it was OK but not their preference.
5:20 This year's assortment of freebies appreciated much more than past years. Having to pull out titles from 2007 to fill gaps in the rack.
6:05 And that's a wrap on this year's Free RPG Day. Most popular items were the Pathfinder module and D&D sourcebook. Least popular were the Black Crusade and Arcanis intro rules
10:30 First slot of Pathfinder filled up. Had to turn people away. Already out of two Free RPG Day items.
11:00 Two people on the waiting list for the 1 p.m. Pathfinder game. Out of the Savage Worlds and GURPs freebies. However, local MIB Jamie Robinson dropped off some more Steve Jackson Games handouts.
11:15 Giving away the free RPG Day dice to people playing in events. First sets of dice went to Kristen Gregory nee' Gipson and Al Wagner.
11:55 D&D 4th edition session starting in 5 minutes. 2 players so far.
12:40 So far, the best selling item off the sale RPG table has been the Legacy Wars supplement for the Star Wars RPG.
Noon: The last Laser Squid Nemesis just got taken. Putting out Field of Daisies for Harn.
1 p.m. Second session of Pathfinder starting, also with a full table. Out of the Dungeon Crawl Classics RPG Quick Start rules.
2:08 p.m. Waiting on the 1st D&D session to wrap so we can start up the Mouse Guard game.
2:50 Mouse Guard game getting started late because the D&;D game ran long.
3:16 Starting to put out Free RPG Day items from 2010 and earlier to fill holes on the rack.
3:44 Still have plenty of the Black Crusade, Aspect, Arcanis and World of Darkness freebies. Even have a few of the D&D one left.
4:38 Of the five events scheduled for today, four went off. Pathfinder had full tables both times, D&;D had three players show for the 1 p.m. game and Mouse Guard has a full table as well.
4:59 Mouse Guard just wrapped up. Half the players had fun, the others said it was OK but not their preference.
5:20 This year's assortment of freebies appreciated much more than past years. Having to pull out titles from 2007 to fill gaps in the rack.
6:05 And that's a wrap on this year's Free RPG Day. Most popular items were the Pathfinder module and D&D sourcebook. Least popular were the Black Crusade and Arcanis intro rules
Thursday, June 16, 2011
Deckbuilding Games
Being that deckbuilding games are the current IT thing in the gaming field (and probably going to get ground into the dirt ALA collectable card games in the mid 90s), here's alist of current and coming games in the genre:
AEG 5012 | Thunderstone | $44.99 | |
| For ages the vile Doom Knights have sought to gather the remaining Thunderstones to fulfill a prophecy of corruption over the lands. Now the first Thunderstone has been discovered in the Dungeons of Grimhold and the Doom Knights have sent their minions to claim the relic. The Villagers of Barrowsdale gather brave souls to face the dungeon and keep the Thunderstone out of the hands of the Doom Knights. Thunderstone is a new and exciting fantasy deck-building game from Alderac Entertainment Group. Fight the evils of the dungeon to prove your worth. Gain powerful weaponry and level into new and mighty hero classes. Claim the best cards and survive to take the Thunderstone. | | |
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AEG 5013 | Thunderstone Wrath o/t Elements Exp | $34.99 | |
| Thunderstone returns with all-new monsters, heroes, equipment, and now... traps! | | |
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AEG 5014 | Thunderstone Doomgate Legion Exp | $34.99 | |
| The second expansion to Thunderstone, Doomgate Legion introduces the Cult of the Doomgate, who have guarded the Stone of Avarice for centuries. This cult, along with a sect of evil druids and other all-new monsters await your heroes as they race to secure the third Thunderstone! | | |
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AEG 5015 | Thunderstone Dragonspire | $44.99 | |
| Deep in the heart of Thornwood Forest lies the Stone of Blight, one of the Thunderstones desperately needed for the salvation of the world. With the forces of Doom ravaging the lands, time is growing short. When brought together, the Stones have enough power to cast him out of the world - but every stone must be captured if the heroes hope to succeed! This expansion to Thunderstone introduces new monsters such as the Raiders and Siege Engines which bring the battle to you! These monsters can destroy cards in the village, kill heroes not yet hired, and even hurt you on turns when you are avoiding the dungeon! | | |
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AEG 5016 | Thunderstone Thornwood Siege | $34.99 | |
| Deep in the heart of Thornwood Forest lies the Stone of Blight, one of the Thunderstones desperately needed for the salvation of the world. With the forces of Doom ravaging the lands, time is growing short. When brought together, the Stones have enough power to cast him out of the world - but every stone must be captured if the heroes hope to succeed! This expansion to Thunderstone introduces new monsters such as the Raiders and Siege Engines which bring the battle to you! These monsters can destroy cards in the village, kill heroes not yet hired, and even hurt you on turns when you are avoiding the dungeon! | | |
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AEG 5301 | Nightfall | $39.99 | |
| When darkness falls, terror rises! The creatures of nightmare - vampires, werewolves, and ghouls - have begun to appear throughout the world, and they show no sign of hesitation in claiming the dark world as their own! Nightfall is a fast and furious deck-building game of supernatural horror from the makers of Legend of the Five Rings. | | |
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AEG 5302 | Nightfall Martial Law | $39.99 | NYA |
| Darkness envelopes the world - chaos reigns! Humanity fights back in the only way they know how: with forceful control. But how does one control creatures whose existence defies all logic? Nightfall: Martial Law is a stand-alone expansion to the competitive deck-building game Nightfall. Martial Law features a complete new set of cards with special new powers, and unleashes all-new vampires, werewolves, hunters, and ghouls. Martial Law also introduces the new feeding mechanic: feed your chained orders to give them greater effects! | | |
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BAI 23801-D | Resident Evil Deck Building Game(8) | $239.92 | |
BAI 23801-S | Resident Evil Deck Building Game | $29.99 | |
| In Resident Evil, a deadly virus has caused the dead to rise and infect any living thing they encounter! Fleeing to a mysterious mansion, you must gather any materials you can find to protect yourself and fight for your survival against a legion of infected beings! How will you survive the zombie outbreak? In the Resident Evil Deck Building Game, players choose one of their favorite Resident Evil characters such as Chris Redfield, Jill Valentine, and Albert Wesker, then build their arsenal with Weapons, Ammunition, Action, or Item cards to customize their deck and improve their ability in defeating Òthe InfectedÓ! Featuring three different game modes [Story, Mercenary, and Versus], the Resident Evil Deck Building Game comes complete with 250 cards and a game manual. | | |
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BAI 23802-D | Resident Evil DBG Alliance (8) | $239.92 | |
BAI 23802-S | Resident Evil DBG Alliance | $29.99 | |
| In Resident Evil, a deadly virus has caused the dead to rise and infect any living thing they encounter! Fleeing to a mysterious mansion, you must gather any materials you can find to protect yourself and fight for survival against a legion of infected beings! A stand-alone expansion for the Resident Evil Deck-Building Game, Alliance introduces new characters such as Hunk, Carlos Oliveira, Steve Burnside, Josh Stone, and Billy Coen, as well as new weapons, actions, and infected, and an exciting, new "Partner" Mode of play where you take on the Mansion with not just one character - but two! | | |
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BAI 23803-D | Resident Evil DBG Outbreak (8) | $239.92 | NYA |
BAI 23803-S | Resident Evil DBG Outbreak | $29.99 | NYA |
| Playable with both the Resident Evil Deck-Building Core Game and Resident Evil: Alliance, this 150-card expansion introduces the new "Outbreak" Mode that puts the players in danger of turning into the Infected themselves. New characters such as Kevin, Ryman, David King, and Mark Wilkins will help you while you're alive. However, life doesn't end as an Infected, as you can rise from the dead and attack your fellow players as new Infected Characters and Infection Cards! | | |
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CZE 01221-D | Penny Arcade Deckbuilding Game D(6) | $269.94 | NYA |
CZE 01221-S | Penny Arcade Deckbuilding Game | $44.99 | NYA |
| Welcome to the world of Penny Arcade, the top web comic for all things gaming! YouÕve followed the way of the warrior, the story of the Cardboard Tube Samurai. You, too, wept with Charles over the lack of Halo on the Macintosh. Now rally your favorite Penny Arcade characters together to build your perfect deck like Gabe, Tycho, and Cardboard Tube Samurai and battle your friends in mass melee fun! | | |
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GGD JPG001 | Tanto Cuore | $29.25 Net | |
| In this anime-inspired, deck-building card game based on the maid-themed sim games and anime series made popular in Japan, players take on the roles of "masters of the house", employing cute maids to serve them while filling out their house. Earn Victory Points by employing a variety of maids and "Love" cards that allow for different strategies, and tap into their special powers to gain bonuses or affect your opponents in negative ways. | | |
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GGS 001 | Ascension: Chronicle o/t Godslayer | $39.99 | |
| Developed by Magic Pro Tour Champions Justin Gary, Rob Dougherty, and Brian Kibler, and featuring stunning art by industry visionary Eric Sabee, Ascension: Chronicle of the Godslayer is a fast-playing, deck-building game boasting multiple factions, demons, heroes, and constructs from different planes in a battle to determine who will ascend to godhood. | | |
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GGS 002 | Ascension Return o/t Fallen Exp | $29.99 | NYA |
| Playable as a 2-player, stand-alone game, or combined with Ascension: Chronicle of the Godslayer for an expanded game with up to six players, Return of the Fallen introduces 65 all-new cards for the Center Deck, providing players with the ability to face the God Samael in a final battle to determine the fate of Vigil. Featuring brand-new cards for every faction and strategy and frightening new Monsters, Return of the Fallen also introduces a new Fate mechanic that can change the game with a single flip of a card! | | |
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IMP PTG20003 | Heroes of Graxia | $34.99 | |
| Buy the best weapons, armor, auras, spells, armies, henchmen, and mercenaries to dominate the world of Graxia... and your opponents! Heroes of Graxia comes complete with 240 cards, six guardian plastic figures, and a storage box tray to keep your cards organized. | | |
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MDG 4297 | Eaten by Zombies | $24.95 | NYA |
| Oh, the Humanity! The subburbs are overrun with zombies - ravenous undead with just one thing on their mindless minds: to feast on the few survivors left in town... namely, you! Eaten By Zombies! takes you into a dark world of eventual death. Every turn you must strive to survive, venturing out from your safehouse to scavenge for Swag. But not so fast, the undead have other plans for your brains! Work cooperatively, or against the other survivors to be the last one standing... just don't get eaten by zombies! | | |
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RGG 370 | Dominion | $44.95 | |
| You are a monarch, like your parents before you, a ruler of a small kingdom of rivers and evergreens. Unlike your parents, however, you have hopes and dreams! You want a bigger and more pleasant kingdom, with more rivers and a wider variety of trees. You want a Dominion! In all directions lie fiefs, freeholds, and feodums. All are small bits of land, controlled by petty lords and verging on anarchy. You will bring civilization to these people, uniting them under your banner! To do this you will hire minions, construct buildings, spruce up your castle, and fill the coffers of your treasury, all the while preventing competing monarchs from infringing on your rightful domain! | | |
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RGG 390 | Dominion Intrigue Exp | $44.95 | |
| Dominion: Intrigue adds 25 new Kingdom cards and a complete set of Treasure and Victory cards to the Dominion meta-game, and introduces rules for expanding the game for up to eight players. | | |
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RGG 404 | Dominion Seaside Exp | $44.95 | |
| All you ask is a tall ship and a star to steer her by (and someone who knows how to steer ships using stars). You finally got some of those rivers you'd wanted, and they led to the sea. These are dangerous, pirate-infested waters, and you cautiously send rat-infested ships across them, to establish lucrative trade at far-off, merchant-infested ports. When you finally reach those ports you will conquer them, and from there you will look for more rivers. One day, all the rivers will be yours! This second expansion adds 26 new Kingdom cards to Dominion. | | |
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RGG 418 | Dominion Alchemy Exp | $29.95 | |
| There are strange things going on in your basement laboratories. They're looking for a way to turn lead into gold, or at least into something better than lead. his expansion adds new Kingdom cards to the Dominion board game, and requires a copy of Dominion or Dominion: Intrigue to play. | | |
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RGG 422 | Dominion Prosperity Exp | $44.95 | |
| Ah, money. There's nothing like the sound of coins clinking in your hands. Life has been good to you. Just ten years ago, you were tilling your own fields in a simple straw hat. Today, your kingdom stretches from sea to sea, and your straw hat is the largest the world has ever known. You also have the world's smallest dog, and a life-size statue of yourself made out of baklava. Sure, money can't buy happiness, but it can buy envy, anger, and also this kind of blank feeling. You still have problems - troublesome neighbors that must be conquered. But this time, you'll conquer them in style! The Prosperity expansion adds 25 new Kingdom cards to Dominion, plus two new Basic cards that let players keep building up past Gold and Province, and treasures with abilities, cards that interact with treasures, and powerful expensive cards. | | |
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RGG 446 | Dominion Cornucopia Exp | $29.95 | |
| Autumn! It seemed like the summer would never end, but the fortune teller was right. It's over, and the time of harvest and celebration has arrived! The peasants have spent a hard week scything hay in the fields, but tonight the festivities begin, starting with a sumptuous banquet of roast hay. Then, the annual nose-stealing competition. Then you have two jesters, one who always lies, one who always tells the truth, both hilariously. This celebration will truly have something for everyone! The Cornucopia Expansion adds 13 new Kingdom cards - plus five unique cards - to Dominion. | | |
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