Here's some more information on the October release of the revised Gamma World setting. It's interesting and a good sign that the first two expansions are Famine in Far-Go and Legion of Gold, which long time Gamma World fans will remember were the names of the first two modules for the original game back in the 80s (and which I still have kicking around in my collection somewhere).
I'm not too thrilled with the booster pack concept for the game, with each pack containing a random assortment of additional bowers and mutations to upgrade the player characters. I'll withhold final judgment until I see the final product but past card based RPGs have not fared too well (Everway, Dragon Storm, Changling 1st edition)
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