The gaming industry lost a couple of long time mainstays
with the unexpected passings of
Bill Jaffee and James Mathe. Jaffe, who passed away in his sleep on June 8th
, had been part of a number of companies
in the gaming industry working with Lou
Zocchi during the nascent days of the development of distribution in the
industry, before moving with Zocchi Distribution
when it was purchased and, and over the past 20 years, working with companies
such as 1A and most recently, as far as
I know, Mr. B’s Games. Besides having a warm and welcoming
personality and a love of boardgames and historic wargames, Jaffe notably had
an encyclopedic memory for stock numbers and could upon request, during his
time with Zocchi, give the stock number for any TSR item, whether in stock or
nor. I last saw Bill at an Alliance Open House a year or so ago and he was, as
enthusiastic as ever, talking about the new games coming out from Mr. Bs
Games. Farewell Bill, I, and many
others, will miss you.
I never met James Mathe until later in his career in the
industry, only encountering him in his position as the owner of Minion Games and an articulate spokesman for the
benefits (and difficulties) of using Kickstarter to fund boardgame production,
as well as game design, publishing and running a game store. Mathe could speak
with expertise on all of these topics as he had founded the Game
Universe game store, RPGShop.com,
Minion Games and sat on the board of directors of OneBookShelf.com (now part of Drive
Thru RPG. He also created and continued to run the Tabletop Game
Kickstarter Advice and comments in numerous other industry related Facebook
groups. Mathe’s website has dozens of posts offering advice on various aspects
of the game industry such this By the Numbers post
looking at the terms used in business and a quick look at the numbers the
average new game publisher could expect to encounter:
·
1% = the number of
packages/games you should expect to get damaged. lost, or have flaws for reshipping
·
1% = the number of
backers you can expect from a large broad mailing list
·
5-6% =
the royalty of Gross Revenue
a game designer can be expected to receive (2-3% MSRP)
·
5x = the
minimum multiplier of
your production cost (plus shipping to your warehouse) you use to figure
out MSRP
People who knew Mathe much better than
and who worked with him in one or another of his various since as Jamey Phillip ,
Michael Webb and Chuck Weldon all
posted lengthy reminiscences of working
with him at various times during his career as retailer, publisher and
consultant .
Much like Bill Jaffe, I primarily ran
into James at trade shows, and remember sitting down with him and a few other
publishers and retailer at a trade show a few
years ago (do not remember if it was Alliance or the GAMA Trade Show)
and discussing the state of the industry for 2-3 hours. I remember being impressed at how wide and
deep his knowledge of the industry was.
His passing is a great loss to his family, friends and the gaming
industry.
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