Games Workshop is going back to print on the Cursed City set. Through March 20 we can take orders for the Cursed City reprint. After March 20, our ordered get locked and we can expect our shipment to arrive about 6 months later, so sometime in early Fall.
The blog for news, events, releases and commentary from Castle Perilous Games & Books. located in downtown Carbondale IL. New posts every Monday and Wednesday.
Monday, February 28, 2022
Sunday, February 27, 2022
32nd Anniversary Drawing
We had our 32nd anniversary drawing this afternoon at 4:30 and everyone who could be called has been called. There are three items: Yu Gi Oh Maximum Gold, Nightfall and Marvel Zombies collection, that had phone numbers that we either could not read or did not work. If you put a ticket on one of these items, please check with us to see if you won. For everyone else, we ask that you pickup your items by noon This Thursday
Friday, February 25, 2022
32nd anniversary
Come in this weekend and get a free Pokemon Button and a free copy of the DCC ?Quick Start Rules. Get a Free Sirius dice with every 3 stamps earned on your Castle Card. Get a ticket for the Sunday drawing for coming in, wearing a Castle Perilous Shirt, tagging us on social media and for each stamp you earn on your Castle Card. Drawing will take place around 4:30 on Facebook on Sunday
Tuesday, February 22, 2022
Aeldari
If you are wanting any of the new Aeldari (renamed Eldar) on release, leat us know by Thursday as that is the cutoff date for us to get an order in.
Monday, February 21, 2022
Double Feature
Innistrad: Double
Feature and Commander Collection Black both released to an overwhelming “Eh” here at the store. https://icv2.com/articles/news/view/49777/wizards-coasts-releases-more-info-magic-the-gathering-innistrad-double-feature
From what I have read online, most store have had similar results, posting they
have only sold a handful of packs or less. However, a couple did reports great
sales, primarily to casual players. As of this writing, we have sold more packs
of Commander Collection Black than we have of Innistrad: Double
Feature, which is saying something given the price discrepancy. I have also
heard of some problems with pack configuration, a few stores reporting packs of
all commons or commons and uncommons. Not enough to make it a widespread
problem but still more reports than I have heard in the past. As all of the
cards, save some lands, appeared in both Midnight Hunt and Crimson Vow and both
of those sets are still widely and more cheaply available, WOTC has targeted the
collector more than the player with this set. They may sell but it may take
awhile and store will need patience. Long time store owners and players will
remember the catastrophe of Fallen Empires, back when stores order in
huge quantities expecting to get allocated down to more reasonable numbers.
WOTC told stores that, on this set, finally, they would get what they had
ordered. Of course, WOTC had told stores the same thing for the previous few
sets but this time they produced enough and stores got swamped in a sea of.
Today, for those still have packs, a Fallen Empires booster sells for $25 and a
booster box for around $700. Champions of Kamigawa booster boxes, which
also sold extremely slowly at the store and which WOTC gave away with orders
for a while, now list for $1400 sealed.
The thing with Double Feature is that it will not get
reprinted. It is a one and done set printed in limited quantities, though we
may see some of the cards make “The List” eventually. This means that in 1-5
years, maybe even later this year if some of the online Magic experts get
excited about the set, stores will see a demand for the cards. Several places
have said they will buy any unwanted boxes of Double Feature so store feeling
they bought too many do have an outlet.
Not game related but as we do sell comics and graphic
novels, the recent uptick in interest in the Maus graphic novel bemused
me. https://icv2.com/articles/news/view/50294/tennessee-school-board-pulls-maus-from-8th-grade-history-classes For those who missed the story, a Tennessee
school board voted unanimously to pull the book from its library shelves, over
the protests of teachers who used the book in their discussion of WW2 and
Holocaust, due to obscene language and a tiny picture of the author’s mother,
who committed suicide in a bathtub. This news shot Maus back to the top
of Amazon’s best seller list and, from what we have seen in the store have
heard from other stores, more customers have asked about and bought the book in
the past week than have in years. Wil
Wheaton is asking his social media followers to buy a copy and ask the shop
to lend or give it away to some who asks. Stores nationally have reported more
sales in the past week than in the past couple of years. Nothing sells like controversy. Your
thoughts? Post them in the comments or email castleperilousgames@gmail.com
Thursday, February 17, 2022
Deckbuilding Games and the PLC
An overheard comment about the introduction of yet another
deck building game to the market set me to thinking about the number of
deckbuilding games, the product life cycle and what the PLC means for this
particular segment of the market.
The product life cycle consists of four stages: introduction, growth, maturity and
decline. All products go through all
four of these stages, some at a faster rate than others (roughly 50,000 new
products come onto the market every year, only about 10% of them stay in production
for more than five years).
The introductory stage of the PLC is always the most
exciting part of a product’s life. The
manufacturer has this cool new idea for a great new product(Dominion) or an interesting take on an
already existing one (Ascension). The manufacturer has (hopefully) playtested
it extensively, made mockups or prototypes, lined up a production option,
either in-house or outsourced and lined up financing, again either through theirself
or, quite commonly today, through an exterior source such as Kickstarter or
Indiegogo. The manufacturer is also all over Twitter, Facebook, TheyTube and
any other media source to which they can
get access, talking about this cool new product and trying to get others to do
the same. During this stage, while their sales increases
hit double or triple percentages, their expenses far exceed their
revenues. In short, they are losing
money on the product until they hit the breakeven point, at which their
revenues cover their expenses.
Now, they move into the growth stage of the product life
cycle. During this stage their
promotional efforts slack off as others have, hopefully, picked up on the buzz their
original efforts generated for their products.
This means less expenditure on promotion, allowing they to divert more
of the gross profits to cover fixed costs.
If they allocated revenues well, they start making a net profit during
this stage. As their product gets wider
notice in the market though, sales start to slacken from the triple or high double
digit growth they posted after the launch.
They should still see growth in the low double digits though.
The characteristic of the growth stage that makes me think
the deckbuilding category is exiting the growth stage and entering the maturity
stage of the PLC is that, towards the end of the growth stage, competition
products start to enter the market.
Competitors see how well this product has done satisfying consumers and
want a piece of the action, so they enter the market with similar products, planning
to capture a share. Currently, I count a
minimum of ten deckbuilding games on the market, with more on the way. Nothing says more clearly that the market for
deckbuilding games has matured than the number of companies announcing their
entry into the market.
What happens during this stage? Profits for early entrants into the market
continue to increase as their expenses likewise continue to drop. However, sales increases drop to single
digits and start to decline towards the end of the cycle, as the product moves
from maturity to decline. One sure sign
that the market has moved from maturity to the decline stage of the PLC is
competitors pulling the plug on their products and announced product launches
never making it to market.
During the decline stage, sales drop, either slightly or
precipitously and they must decide whether the continued sales justify
allocating resources to keep the product available or to harvest the product,
cease production and direct those resources to another area. Deckbuilding games are still far from this
stage but it will come, likely sooner than expected.
Saturday, February 12, 2022
Change is Coming
Consider this: in the
past it took decades if not centuries for humans to widely adopt technological
change. The printing press, telegraph, automobile. Today, however that change
can spread in a few decades or less.
The smartphone is less than two
decades old and, according to BankMyCell
already over 80% of the population has one. Similarly, according
to DataReportal, social media, also less than 2 decades old, is now
utilized by over 57% of the world’s population. Countries and private
organizations are installing renewable energy sources at a blistering rate.
Polio vaccine took two decades to develop, we managed to create one for COVID-19
in under less than a year.
What’s the point? Change is coming at us faster and faster.
What took decades can now be done in a year or two. In the game industry, we
have seen a massive ramp up in online board and RPG play, watching other people
playing RPGs, card and boardgames have become viable means of entertainment and
those selfsame people appearing on the streaming platforms you want cane move
sales with just a mention of the game. Witness the effect the games sales of
just a mention of the Skull card game on TikTok. https://icv2.com/articles/columns/view/50051/rolling-initiative-three-trends-will-likely-continue
Only a couple of years ago, only a few games even considered buying and using
metal dice in a game, now our store sells 2 to 3 sets a week at a price I would
never have thought anyone would pay for a set of dice. Our store has at least 3
Chinese manufacturers contacting us directly want us to place orders for metal
dice with them. 10 years ago, there was
no way I could feasibly justify purchasing metal dice in quantities to make the
buy profitable. Today it is quite feasible.
Similarly with dice towers and dice trays. Both have been
available for years but only in the last few years, as a greater number of
people sale them in use on various RPG play streaming shows that demand for
them increased to the level that made stoking a good selection of them with a
dozen or more manufacturers offering both in assorted designs.
So what changes can we expect to see over the next few
years? Here are couple of things I think will come about
Reshoring to Mexico—Although not feasible in the
immediate future, i.e. next year, I expect to see some boardgame production
companies open up factories in Mexico over the next five years and, under the USMCA,
companies will see significant tax and cost advantages compared to importing
from China. In addition, a much shorter supply chain will shorten the
turnaround time. The quicker the US market can get a product, the quicker it
can sell, and the quicker channels will need to restock. A shorter supply chain
speeds the turnaround process dramatically.
More Kickstarted TCGs- The success of Flesh and Blood and Metazoo
have put dollar signs in the eyes of other creators. https://icv2.com/articles/news/view/49780/witness-greatest-show-rathe-next-flesh-blood-set
WE have gotten several solicitations from several companies launching their own
TCG with funding secured through Kickstarter and I expect to see a glut of
these hitting the market over the next few years. Unfortunately for most of
them, the “Ladders in the Mind” concept says that most markets have room for a
Number 1 and a Number 2 with all other competitors battling it out for third
place. Currently we have three battling it out:
Pokemon, Magic and Yu Gi Oh with no indication of any of
the three fading away to give space to an upstart. I expect some to gain
attention for several months or a year or two and then fade away, much like the
The Crow TCG (You did know there was a Crow TCG, right/)
Friday, February 11, 2022
Banned Graphic Novels
In case you are looking for other banned graphic novels to read after Maus, here are several
Bone
The Killing Joke
Y: The last Man
Sandman: Preludes and Nocturnes
Watchman
Fun Home
Three Great Things about WizKids
For those of you not familiar with them, and most people
reading this column are, WizKids is the premier collectable miniatures and dice
game company (though I could argue not the first as anyone who dealt with Games
Workshop during the 1990s could attest, with the company’s tendency to include
multiple poses of the same figure in a sleeve of them and customers trying to
get that one particular figure with a Multi-melta or Assault Cannon for their
army. A figure holding a Bolter just wouldn’t work.), at one time after the
release of DiceMasters producing more dice than any other company in the world.
Anyhow, three things that WizKids does that I really like:
1.
Organized
Play website—WizKids has really ramped up their OP program over the past couple
of years and has made massive improvements to the website the company uses to
track tournament results. The company has even embraced the “gamification”
trend of the past few years, awarding badges to players and tournament
organizers for “unlocking” achievements in OP. Behavioral research indicates
that this actually works in terms of encouraging more people to participate in
events in the hope of adding more badges to their collection, much as the
Scouts have done for decades.
2.
Summer Campaigns—For the last few years, WizKids
has run a massively supported summer Organized Play campaign complete with big
cool prizes and limited edition boosters to draw customers into stores. In
order to get access to these limited boosters, the customer has to come to the
store and play in the event. A few retailers have violated the spirit and letter
of the program and WizKids, from what I understand, has been pretty diligent in
tracking the violators down and reprimanding or even sanctioning them from
participating in further programs.
3.
Release Day Tape—The announcement of this was
the thing I referenced earlier that made me happy. As I have noted in other
columns, violation of street date, especially with high volume collectible
items, is a bane of the retail end of the industry. Putting a notice on the
packing tape of each box that the item has a release date and to go to the
WizKids website to check it before putting the product inside out for sale will
certainly help by giving people one less reason to claim they were unaware of
the release date.
Monday, February 7, 2022
3 things for Which I am thankful
Since this is the Chinese New Year and I fell like giving thatnks , not that we shouldn’t do it the other 11 months out of the year, here are 3 things (aside from
health, friends, chocolate, etc) that make me thankful:
1)
Other Retailers, both local and distant.
While ‘tis true that life would certainly have remained simpler not having 3
other game retailers open up within 15 miles of us within the past year, I have
found them in the area has made me focus more on our product mix and determine
what elements of our marketing strategy to emphasize and what to de-emphasize. Result, our revenues did take a hit over the
past year but have now climbed back to the point that they equal sales prior to
the other stores opening in the area.
From retailers more distant, I can usually find at least one idea or
product to integrate into the store’s marketing mix every month, often moreso. Visiting the websites and physical locations
or reading the blog posts or online musings from stores like The Fantasy Shop,
Gnome Games or Black Diamond Games, among others, proves a useful 15-30 minutes
of every week.
2) 3) The Bits ‘n Mortar program. Bits ‘n Mortar doesn’t get nearly enough publicity as it ought but this consortium of small RPG publishers still has their program in place, allowing registered brick and mortar retailers to give a PDF of their products to customers when said customer purchases a hard copy of the RPG. We have customers who purchase Crucible 7 and Arc Dream RPG products specifically from us on a regular basis specifically because we participate in this program.
4)
Munchkin
(and Steve Jackson Games). The base Munchkin game still sells reliably week in
and week out over a decade after it first released. Unlike some other game lines (cough-X-wing
Miniatures, DiceMasters-cough), Steve Jackson Games manages to keep the almost
the entire line in stock through distribution and, although they have run
special sets through Target and Barnes and Noble, I have not seen them
participate in any deep discounting or “Buy One, Get One Free” silliness such
as appeared on the Target website last week.
Sunday, February 6, 2022
Safety Warning
Saw a couple of men blocking traffic near the intersection late this afternoon. Not sure if they are still in the area but if you are driving through, be warned. One was walking west in the south side lane of West Main with his back to traffic and cars were swerving around him.
The other was on a bicycle near the intersection of Main and Illinois and decided to lay his bicycle and himself down in the street in front of oncoming traffic. I managed to convince him to get out of the road before he or anyone got hurt, The last I saw he was bicycling against traffic south on Illinois. Still probably a good idea to keep an eye out for either when you are driving through the area.
Friday, February 4, 2022
Space for Gaming
One common recommendation proposed by online purchasers to
alleviate the travails of the brick and mortar store is to give customers the
deep discounts they want while moving to more of an event center or club model,
wherein the store provides table space and terrain and other accoutrements and
in return the players pay a fee for use of the space. I noticed one poster who
said he (or she) would “be happy to give the store a buck or two” as a thank
you for using the space. Stores relying on this model in the US have had a
notoriously short lifespan and, while some posters indicated this method was wildly
successful throughout Europe and they may be
correct. However, when I
visited France a few years ago, courtesy of WOTC, and got the opportunity
to look at several game stores, I noticed they used the same antiquated model
that prevails here in the States, offering both merchandise and event space. In
fact, with even higher per square foot rents than found in the US, the more
desirable front of the store was given over to merchandise space while event
tables got shunted to the rear of the building or even an upstairs location.
Thursday, February 3, 2022
Horror Survey
A past customer is looking for help in finishing her degree at NYU. If you are a horror fan, please fill out the survey at this link .
Tuesday, February 1, 2022
Mosnters of the Multiverse
WOTC managed to take a great idea like Monsters of the Multiverse and distribute it in a horrible fashion. The alternative cover will ONLY be available in the Rule Extension Gift Sets with matching covers for Tasha's Cauldron and Xanathar's Guide. There will not be an separate alternative cover, unless WOTC changes its mind releasing in May when the book releases by itself. This means that people who collect the alternative covers are out of luck. We would normally order about 30 of the alternate art cover to make sure that everyone who wanted one would get it. There is no way we have the capital to order 30 of the $169 gift sets and I doubt that we would have sold enough of the gift sets to justify the order.