Evil Hat Productions announced this week that it is cutting back on both its production schedule and staff. Citing the publication of too many games that have not performed as expected, the company will postpone or take off the schedule a dozen or so upcoming projects. Also the company will let go of its Heads of Marketing and Business Development and Senior Art Director.
There are wayyyyy too many game releases coming out, both through regular channels of distribution, ie. us, and through direct to consumer platforms like Kickstarter for the current market to absorb. Monthly, we see something on the order of 200 plus solicitations for new games and supplements , not to mention all of the current releases. The market, as it is, cannot absorb so much product in such a short period of time. There is a vast market out there but the tabletop gaming industry needs to work to get into it.
There are wayyyyy too many game releases coming out, both through regular channels of distribution, ie. us, and through direct to consumer platforms like Kickstarter for the current market to absorb. Monthly, we see something on the order of 200 plus solicitations for new games and supplements , not to mention all of the current releases. The market, as it is, cannot absorb so much product in such a short period of time. There is a vast market out there but the tabletop gaming industry needs to work to get into it.
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