Though RPGs do not dominate our sales the way they did a
decade ago, when they regularly accounted for between 20 to 25% of revenues,
they still average a solid 7 to 10% share of sales in the store, mostly due to
Pazio’s Pathfinder RPG, but Dungeon & Dragons 4th Edition still
takes the number 2 place solidly and
WOTC’s D&D Encounters program, at least for the first several
campaigns, stands, to my mind, as the best developed and supported store-based
organized play program I have seen.
Consider what stores received: a multi-week campaign designed for first
level characters, broken into bite sized segments that a good GM could run in a
couple of hours (on a couple of occasions, when our GM failed to show, I
stepped in and ran the evening’s play with less than fifteen minutes spent
reviewing that evening’s session) and that did not require more than an evening’s
commitment from a player. Since each
evening’s game was comparatively self-contained, a session would build on what
had happened on previous evenings, while at the same time not leave a new
player at a tremendous disadvantage compared to regular players.
Starting with Murder in Baldur’s Gate and continuing with
Legacy of the Crystal Shard, this format changed. Now , stores no longer received the campaign
with each week’s session broken out.
Instead, they had to purchase the full scenario and run it as more of a traditional
campaign, with each week’s events more closely tied to what had gone before and
players unable to join or miss sessions without having a greater impact on both
their character and the campaign. The new
format also required extensive work by the GM in order to develop 2 hour
sessions of gameplay so as to fit store time constraints while at the same time
satisfying the players. However,
satisfying a request of many players and GMs, WOTC did develop online
conversions for the campaigns, allowing DMs to run them using either 3.5, 4th
edition or D&D Next.
This changes again with the next D&D Encounter season,
Scourge of the Sword Coast, launching with the D&D Game Day the weekend of
February 15, 2014. First, the campaign will only support play with the
currently in-development D&D Next rules, though stores may apparently
convert the adventure to D&D 3.5 or 4th Edition if they so desire. However doing so requires more work on the
part of the store and/orDM, while using the D&D Next compatible various means
that retailers do not promote D&D products currently available for sale,
rather instead building interest in D&D Next.
The other major problem was that, unlike the previous two
campaigns, Scourge of the Sword Coast would only release as a PDF and
retailers, according to an email I received from WOTC’s Retail Support Team,
would have to purchase the PDF at full price.
This sounded, to me, like a splendid way to kill off retailer enthusiasm
for the program, so I contacted Tolena Thorburn, Global Communications Manager
at WOTC for clarification. She informed that while WOTC still has to work out
the details, retailers that run Scourge of the Sword Coast will receive, along
with the Game Day materials, instructions on how to download the adventure at
no charge.
Regarding my other concern, that the next session of
Encounters promoted the upcoming (and unavailable) D&D Next rules, rather
than the currently available 4th Edition ones, Thorburn
replied: With
regards to the other changes to Encounters, we want to be clear that the
Adventure can be played with any rules set, but when it comes to in-store play
experiences, Wizards will always encourage retailers to work with our most
current product. We encouraged stores to run the first
two Sundering adventures in 4th edition or D&D Next, however
the in-store entertainment experience is truly up to the store owners. For
2014, we encouraging stores to focusing on running the adventures using D&D
Next, which ties to our announcement yesterday that the new rules system will
release in summer 2014.
What stores decide to do with the next
season of Encounters should prove telling. While our attendance has held
steady, I know of other stores which have reported huge drop-offs in attendance,
to the point where they could no long justify continuing with the program,
while still others shifted the time-slot to promoting other RPGs such as 13th
Age, Pathfinder (like it needs it) or Numenera.
What happens with the next Encounter season should prove telling as to how
players will respond to Next, a version of which WOTC will provide along with
the PDF of Scourge.
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