Friday, December 3, 2010

Runequest Hanging In There

New Supplements from Mongoose this month, including one adapting Wraith: Recon to the Runequest System.

Coming in December

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Traveller: Book 9 - Robot

$24.99 SRP

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Cathay: The Five Kingdoms - Player's Guide

$34.99 SRP

From the characterful and sophisticated droids of film to simple drones, this book will allow players to construct and play a variety of robots covering all Traveller universes. From the Third Imperium to Judge Dredd, robots rapidly become ubiquitous items on high technology worlds, and this book will allow you to construct, outfit and modify robots of any type with a simple to use yet comprehensive system.

For centuries, the lands of the west have been enthralled by tales about the mystical province of Cathay. Far to the East, this mysterious place has always been a symbol of intrigue and wonder. Now, the door to the East is open. From the lightning-born storm children, to the renowned Xan monks, Cathay’s secrets can finally be explored by those brave enough to venture into this troubled, war-torn realm.

The Cathay: The Five Kingdoms Player’s Guide is a sourcebook for Earthdawn Third Edition, containing everything a player needs for adventuring the Five Kingdoms of Cathay—new Namegiver races, Disciplines, talents, spells, and much more! Requires use of the Earthdawn Player’s and Gamemaster’s Guides.

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Gamemastering

$29.99 SRP

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Supplement 8: Cybernetics

$ 24.99 SRP

Gamemastering. No other task is as unpopular in a roleplaying group. Very often, it is the gamemaster who ends up doing all the work so everyone can enjoy the game. But the job of gamemaster is at least as exciting and unpredictable as taking on the role of a player character.

When comparing gamemasters, it becomes obvious that some are better at their task than others–which is why rumors that one has to be “born to be a gamemaster” stubbornly persist. This book does away with this preconception and provides both beginning and experienced gamemasters with instructions that are usually neglected in roleplaying game books. How to tailor the game to the group? How to prepare a game in no time? Can one learn to improvise? How to create and structure adventures?

These and other questions are answered in a detailed manner including directions, exercises, and examples. Enjoyment always comes first–roleplaying is supposed to be fun and not turn into too much work. Not even for the gamemaster.

Designed for all Traveller settings, Cybernetics puts the Cyber into cyberpunk. Whether you are looking at a setting based around technological enhancements, or just wanting to build your character up with a few augments, Cybernetics is for you.

With full rules for turning man into machine, Cybernetics is suitable for creating a war-grade killing machine festooned with internal weaponry and defenses, or a sleek agent with the very latest enhancements and upgrades. You can now fine tune your character into an absolute master in their chosen profession.

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Wraith Recon

$ 39.99 SRP

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RQ2: the Abiding Book

$39.99 SRP

An original new setting for RuneQuest II, Wraith Recon transports the players into new roles and terrible responsibilities.

The Kingdom of Dardarrick is beset on all fronts. To the east, open warfare with the Republic of Lorn has claimed tens of thousands of lives over the past decade and trenches now run parallel to the border, uprooting towns and villages in their wake. To the south, Lorn’s ally, the Kingdom of Torres constantly threatens overt military action, and has been implicated in many raids on nearby towns as the nation reaches a fever pitch of religious hatred. The wildlands to the west and north are home to goblinoids, ogres and giants, who must be constantly beaten back as they encroach on Dardarrick territory. And even within Dardarrick itself, evil lurks as the followers of the deposed theocrat Tomarsson plot their fanatical return to power.

Players take the role of the legendary Wraith Recon units, dedicated special forces trained and equipped to operate far from the rest of the army. Entrusted with the most dire missions, the Wraiths are capable of overcoming almost any obstacle. Armed with the latest in Dardarrick magicks, and kept informed by the mysterious Spellcom system, Wraith Recon units are tasked with assassinations, raids, reconnaissance, and hostage rescue missions, in the name of truth, liberty and justice.

The Abiding Book is the most sacred of all God Learner scriptures. Written by the hand of the Invisible God himself it documents the mythical history of the Malkioni, prescribes the nature of worship, truth and heresy, and forms the basis for all sorcery grimoires in use and at large across the Middle Sea Empire.

It defines the God Learners; guides them, informs them and sometimes, misleads them. It may be the most powerful accumulation of mythical knowledge anywhere in Glorantha: it may also be the most dangerous. The Abiding Book for Second Age Glorantha is a highly detailed overview of the Middle Sea Empire: its people, its territories and dominions, its hopes, schemes and ambitions, its myths and its magic. Within these pages you will find a wealth of information concerning every aspect of God Learnerism. From descriptions of its great cities through to profiles of its psychology. The nature of sorcery and the empire's approach to it is examined and the book offers more spells, new grimoires and new sorcery orders to fuel God Learner campaigns.

With this book you have everything you need to explore the Middle Sea Empire and create compelling God Learner characters.